diff --git a/bindings/bf/bgfx.bf b/bindings/bf/bgfx.bf
index 2c8422301..6706e7c54 100644
--- a/bindings/bf/bgfx.bf
+++ b/bindings/bf/bgfx.bf
@@ -3981,7 +3981,7 @@ public static class bgfx
/// Discard or preserve states. See `BGFX_DISCARD_*`.
///
[LinkName("bgfx_encoder_submit_indirect")]
- public static extern void encoder_submit_indirect(Encoder* _this, ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16 _start, uint16 _num, uint32 _depth, uint8 _flags);
+ public static extern void encoder_submit_indirect(Encoder* _this, ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32 _start, uint32 _num, uint32 _depth, uint8 _flags);
///
/// Submit primitive for rendering with index and instance data info and
@@ -4000,7 +4000,7 @@ public static class bgfx
/// Discard or preserve states. See `BGFX_DISCARD_*`.
///
[LinkName("bgfx_encoder_submit_indirect_count")]
- public static extern void encoder_submit_indirect_count(Encoder* _this, ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16 _start, IndexBufferHandle _numHandle, uint32 _numIndex, uint16 _numMax, uint32 _depth, uint8 _flags);
+ public static extern void encoder_submit_indirect_count(Encoder* _this, ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32 _start, IndexBufferHandle _numHandle, uint32 _numIndex, uint16 _numMax, uint32 _depth, uint8 _flags);
///
/// Set compute index buffer.
@@ -4096,7 +4096,7 @@ public static class bgfx
/// Discard or preserve states. See `BGFX_DISCARD_*`.
///
[LinkName("bgfx_encoder_dispatch_indirect")]
- public static extern void encoder_dispatch_indirect(Encoder* _this, ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16 _start, uint16 _num, uint8 _flags);
+ public static extern void encoder_dispatch_indirect(Encoder* _this, ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32 _start, uint32 _num, uint8 _flags);
///
/// Discard previously set state for draw or compute call.
@@ -4557,7 +4557,7 @@ public static class bgfx
/// Which states to discard for next draw. See `BGFX_DISCARD_*`.
///
[LinkName("bgfx_submit_indirect")]
- public static extern void submit_indirect(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16 _start, uint16 _num, uint32 _depth, uint8 _flags);
+ public static extern void submit_indirect(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32 _start, uint32 _num, uint32 _depth, uint8 _flags);
///
/// Submit primitive for rendering with index and instance data info and
@@ -4576,7 +4576,7 @@ public static class bgfx
/// Which states to discard for next draw. See `BGFX_DISCARD_*`.
///
[LinkName("bgfx_submit_indirect_count")]
- public static extern void submit_indirect_count(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16 _start, IndexBufferHandle _numHandle, uint32 _numIndex, uint16 _numMax, uint32 _depth, uint8 _flags);
+ public static extern void submit_indirect_count(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32 _start, IndexBufferHandle _numHandle, uint32 _numIndex, uint16 _numMax, uint32 _depth, uint8 _flags);
///
/// Set compute index buffer.
diff --git a/bindings/cs/bgfx.cs b/bindings/cs/bgfx.cs
index 530453ad8..6f8b71953 100644
--- a/bindings/cs/bgfx.cs
+++ b/bindings/cs/bgfx.cs
@@ -3937,7 +3937,7 @@ public static partial class bgfx
/// Discard or preserve states. See `BGFX_DISCARD_*`.
///
[DllImport(DllName, EntryPoint="bgfx_encoder_submit_indirect", CallingConvention = CallingConvention.Cdecl)]
- public static extern unsafe void encoder_submit_indirect(Encoder* _this, ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num, uint _depth, byte _flags);
+ public static extern unsafe void encoder_submit_indirect(Encoder* _this, ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint _start, uint _num, uint _depth, byte _flags);
///
/// Submit primitive for rendering with index and instance data info and
@@ -3956,7 +3956,7 @@ public static partial class bgfx
/// Discard or preserve states. See `BGFX_DISCARD_*`.
///
[DllImport(DllName, EntryPoint="bgfx_encoder_submit_indirect_count", CallingConvention = CallingConvention.Cdecl)]
- public static extern unsafe void encoder_submit_indirect_count(Encoder* _this, ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, IndexBufferHandle _numHandle, uint _numIndex, ushort _numMax, uint _depth, byte _flags);
+ public static extern unsafe void encoder_submit_indirect_count(Encoder* _this, ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint _start, IndexBufferHandle _numHandle, uint _numIndex, ushort _numMax, uint _depth, byte _flags);
///
/// Set compute index buffer.
@@ -4052,7 +4052,7 @@ public static partial class bgfx
/// Discard or preserve states. See `BGFX_DISCARD_*`.
///
[DllImport(DllName, EntryPoint="bgfx_encoder_dispatch_indirect", CallingConvention = CallingConvention.Cdecl)]
- public static extern unsafe void encoder_dispatch_indirect(Encoder* _this, ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num, byte _flags);
+ public static extern unsafe void encoder_dispatch_indirect(Encoder* _this, ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint _start, uint _num, byte _flags);
///
/// Discard previously set state for draw or compute call.
@@ -4513,7 +4513,7 @@ public static partial class bgfx
/// Which states to discard for next draw. See `BGFX_DISCARD_*`.
///
[DllImport(DllName, EntryPoint="bgfx_submit_indirect", CallingConvention = CallingConvention.Cdecl)]
- public static extern unsafe void submit_indirect(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num, uint _depth, byte _flags);
+ public static extern unsafe void submit_indirect(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint _start, uint _num, uint _depth, byte _flags);
///
/// Submit primitive for rendering with index and instance data info and
@@ -4532,7 +4532,7 @@ public static partial class bgfx
/// Which states to discard for next draw. See `BGFX_DISCARD_*`.
///
[DllImport(DllName, EntryPoint="bgfx_submit_indirect_count", CallingConvention = CallingConvention.Cdecl)]
- public static extern unsafe void submit_indirect_count(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, IndexBufferHandle _numHandle, uint _numIndex, ushort _numMax, uint _depth, byte _flags);
+ public static extern unsafe void submit_indirect_count(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint _start, IndexBufferHandle _numHandle, uint _numIndex, ushort _numMax, uint _depth, byte _flags);
///
/// Set compute index buffer.
diff --git a/bindings/d/package.d b/bindings/d/package.d
index d87c83058..27ce8a9d0 100644
--- a/bindings/d/package.d
+++ b/bindings/d/package.d
@@ -10,7 +10,7 @@ import bindbc.bgfx.config;
import bindbc.common.types: c_int64, c_uint64, va_list;
static import bgfx.fakeenum;
-enum uint apiVersion = 124;
+enum uint apiVersion = 125;
alias ViewID = ushort;
@@ -1701,7 +1701,7 @@ extern(C++, "bgfx") struct Encoder{
depth = Depth for sorting.
flags = Discard or preserve states. See `BGFX_DISCARD_*`.
*/
- {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, ushort start=0, ushort num=1, uint depth=0, ubyte flags=Discard.all}, ext: `C++`},
+ {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, uint start=0, uint num=1, uint depth=0, ubyte flags=Discard.all}, ext: `C++`},
/**
Submit primitive for rendering with index and instance data info and
@@ -1719,7 +1719,7 @@ extern(C++, "bgfx") struct Encoder{
depth = Depth for sorting.
flags = Discard or preserve states. See `BGFX_DISCARD_*`.
*/
- {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, ushort start, IndexBufferHandle numHandle, uint numIndex=0, ushort numMax=ushort.max, uint depth=0, ubyte flags=Discard.all}, ext: `C++`},
+ {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, uint start, IndexBufferHandle numHandle, uint numIndex=0, ushort numMax=ushort.max, uint depth=0, ubyte flags=Discard.all}, ext: `C++`},
/**
Set compute index buffer.
@@ -1799,7 +1799,7 @@ extern(C++, "bgfx") struct Encoder{
num = Number of dispatches.
flags = Discard or preserve states. See `BGFX_DISCARD_*`.
*/
- {q{void}, q{dispatch}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, ushort start=0, ushort num=1, ubyte flags=Discard.all}, ext: `C++`},
+ {q{void}, q{dispatch}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, uint start=0, uint num=1, ubyte flags=Discard.all}, ext: `C++`},
/**
Discard previously set state for draw or compute call.
@@ -3409,7 +3409,7 @@ mixin(joinFnBinds((){
depth = Depth for sorting.
flags = Which states to discard for next draw. See `BGFX_DISCARD_*`.
*/
- {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, ushort start=0, ushort num=1, uint depth=0, ubyte flags=Discard.all}, ext: `C++, "bgfx"`},
+ {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, uint start=0, uint num=1, uint depth=0, ubyte flags=Discard.all}, ext: `C++, "bgfx"`},
/**
* Submit primitive for rendering with index and instance data info and
@@ -3427,7 +3427,7 @@ mixin(joinFnBinds((){
depth = Depth for sorting.
flags = Which states to discard for next draw. See `BGFX_DISCARD_*`.
*/
- {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, ushort start, IndexBufferHandle numHandle, uint numIndex=0, ushort numMax=ushort.max, uint depth=0, ubyte flags=Discard.all}, ext: `C++, "bgfx"`},
+ {q{void}, q{submit}, q{ViewID id, ProgramHandle program, IndirectBufferHandle indirectHandle, uint start, IndexBufferHandle numHandle, uint numIndex=0, ushort numMax=ushort.max, uint depth=0, ubyte flags=Discard.all}, ext: `C++, "bgfx"`},
/**
* Set compute index buffer.
diff --git a/bindings/zig/bgfx.zig b/bindings/zig/bgfx.zig
index a535fd5a1..5dc617960 100644
--- a/bindings/zig/bgfx.zig
+++ b/bindings/zig/bgfx.zig
@@ -1770,7 +1770,7 @@ pub const Init = extern struct {
/// Number of draws.
/// Depth for sorting.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
- pub inline fn submitIndirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _num: u16, _depth: u32, _flags: u8) void {
+ pub inline fn submitIndirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _num: u32, _depth: u32, _flags: u8) void {
return bgfx_encoder_submit_indirect(self, _id, _program, _indirectHandle, _start, _num, _depth, _flags);
}
/// Submit primitive for rendering with index and instance data info and
@@ -1785,7 +1785,7 @@ pub const Init = extern struct {
/// Max number of draws.
/// Depth for sorting.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
- pub inline fn submitIndirectCount(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void {
+ pub inline fn submitIndirectCount(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void {
return bgfx_encoder_submit_indirect_count(self, _id, _program, _indirectHandle, _start, _numHandle, _numIndex, _numMax, _depth, _flags);
}
/// Set compute index buffer.
@@ -1849,7 +1849,7 @@ pub const Init = extern struct {
/// First element in indirect buffer.
/// Number of dispatches.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
- pub inline fn dispatchIndirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _num: u16, _flags: u8) void {
+ pub inline fn dispatchIndirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _num: u32, _flags: u8) void {
return bgfx_encoder_dispatch_indirect(self, _id, _program, _indirectHandle, _start, _num, _flags);
}
/// Discard previously set state for draw or compute call.
@@ -3134,7 +3134,7 @@ extern fn bgfx_encoder_submit_occlusion_query(self: ?*Encoder, _id: ViewId, _pro
/// Number of draws.
/// Depth for sorting.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
-extern fn bgfx_encoder_submit_indirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _num: u16, _depth: u32, _flags: u8) void;
+extern fn bgfx_encoder_submit_indirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _num: u32, _depth: u32, _flags: u8) void;
/// Submit primitive for rendering with index and instance data info and
/// draw count from indirect buffers.
@@ -3148,7 +3148,7 @@ extern fn bgfx_encoder_submit_indirect(self: ?*Encoder, _id: ViewId, _program: P
/// Max number of draws.
/// Depth for sorting.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
-extern fn bgfx_encoder_submit_indirect_count(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void;
+extern fn bgfx_encoder_submit_indirect_count(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void;
/// Set compute index buffer.
/// Compute stage.
@@ -3204,7 +3204,7 @@ extern fn bgfx_encoder_dispatch(self: ?*Encoder, _id: ViewId, _program: ProgramH
/// First element in indirect buffer.
/// Number of dispatches.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
-extern fn bgfx_encoder_dispatch_indirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _num: u16, _flags: u8) void;
+extern fn bgfx_encoder_dispatch_indirect(self: ?*Encoder, _id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _num: u32, _flags: u8) void;
/// Discard previously set state for draw or compute call.
/// Discard or preserve states. See `BGFX_DISCARD_*`.
@@ -3584,10 +3584,10 @@ extern fn bgfx_submit_occlusion_query(_id: ViewId, _program: ProgramHandle, _occ
/// Number of draws.
/// Depth for sorting.
/// Which states to discard for next draw. See `BGFX_DISCARD_*`.
-pub inline fn submitIndirect(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _num: u16, _depth: u32, _flags: u8) void {
+pub inline fn submitIndirect(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _num: u32, _depth: u32, _flags: u8) void {
return bgfx_submit_indirect(_id, _program, _indirectHandle, _start, _num, _depth, _flags);
}
-extern fn bgfx_submit_indirect(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _num: u16, _depth: u32, _flags: u8) void;
+extern fn bgfx_submit_indirect(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _num: u32, _depth: u32, _flags: u8) void;
/// Submit primitive for rendering with index and instance data info and
/// draw count from indirect buffers.
@@ -3601,10 +3601,10 @@ extern fn bgfx_submit_indirect(_id: ViewId, _program: ProgramHandle, _indirectHa
/// Max number of draws.
/// Depth for sorting.
/// Which states to discard for next draw. See `BGFX_DISCARD_*`.
-pub inline fn submitIndirectCount(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void {
+pub inline fn submitIndirectCount(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void {
return bgfx_submit_indirect_count(_id, _program, _indirectHandle, _start, _numHandle, _numIndex, _numMax, _depth, _flags);
}
-extern fn bgfx_submit_indirect_count(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u16, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void;
+extern fn bgfx_submit_indirect_count(_id: ViewId, _program: ProgramHandle, _indirectHandle: IndirectBufferHandle, _start: u32, _numHandle: IndexBufferHandle, _numIndex: u32, _numMax: u16, _depth: u32, _flags: u8) void;
/// Set compute index buffer.
/// Compute stage.
diff --git a/include/bgfx/bgfx.h b/include/bgfx/bgfx.h
index 1af30e275..c36383e62 100644
--- a/include/bgfx/bgfx.h
+++ b/include/bgfx/bgfx.h
@@ -1517,8 +1517,8 @@ namespace bgfx
ViewId _id
, ProgramHandle _program
, IndirectBufferHandle _indirectHandle
- , uint16_t _start = 0
- , uint16_t _num = 1
+ , uint32_t _start = 0
+ , uint32_t _num = 1
, uint32_t _depth = 0
, uint8_t _flags = BGFX_DISCARD_ALL
);
@@ -1544,7 +1544,7 @@ namespace bgfx
ViewId _id
, ProgramHandle _program
, IndirectBufferHandle _indirectHandle
- , uint16_t _start
+ , uint32_t _start
, IndexBufferHandle _numHandle
, uint32_t _numIndex = 0
, uint16_t _numMax = UINT16_MAX
@@ -1675,8 +1675,8 @@ namespace bgfx
ViewId _id
, ProgramHandle _handle
, IndirectBufferHandle _indirectHandle
- , uint16_t _start = 0
- , uint16_t _num = 1
+ , uint32_t _start = 0
+ , uint32_t _num = 1
, uint8_t _flags = BGFX_DISCARD_ALL
);
@@ -3994,8 +3994,8 @@ namespace bgfx
ViewId _id
, ProgramHandle _program
, IndirectBufferHandle _indirectHandle
- , uint16_t _start = 0
- , uint16_t _num = 1
+ , uint32_t _start = 0
+ , uint32_t _num = 1
, uint32_t _depth = 0
, uint8_t _flags = BGFX_DISCARD_ALL
);
@@ -4021,7 +4021,7 @@ namespace bgfx
ViewId _id
, ProgramHandle _program
, IndirectBufferHandle _indirectHandle
- , uint16_t _start
+ , uint32_t _start
, IndexBufferHandle _numHandle
, uint32_t _numIndex = 0
, uint16_t _numMax = UINT16_MAX
@@ -4152,8 +4152,8 @@ namespace bgfx
ViewId _id
, ProgramHandle _handle
, IndirectBufferHandle _indirectHandle
- , uint16_t _start = 0
- , uint16_t _num = 1
+ , uint32_t _start = 0
+ , uint32_t _num = 1
, uint8_t _flags = BGFX_DISCARD_ALL
);
diff --git a/include/bgfx/c99/bgfx.h b/include/bgfx/c99/bgfx.h
index 815ea8fdd..ff1622c46 100644
--- a/include/bgfx/c99/bgfx.h
+++ b/include/bgfx/c99/bgfx.h
@@ -2707,7 +2707,7 @@ BGFX_C_API void bgfx_encoder_submit_occlusion_query(bgfx_encoder_t* _this, bgfx_
* @param[in] _flags Discard or preserve states. See `BGFX_DISCARD_*`.
*
*/
-BGFX_C_API void bgfx_encoder_submit_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags);
+BGFX_C_API void bgfx_encoder_submit_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags);
/**
* Submit primitive for rendering with index and instance data info and
@@ -2726,7 +2726,7 @@ BGFX_C_API void bgfx_encoder_submit_indirect(bgfx_encoder_t* _this, bgfx_view_id
* @param[in] _flags Discard or preserve states. See `BGFX_DISCARD_*`.
*
*/
-BGFX_C_API void bgfx_encoder_submit_indirect_count(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
+BGFX_C_API void bgfx_encoder_submit_indirect_count(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
/**
* Set compute index buffer.
@@ -2814,7 +2814,7 @@ BGFX_C_API void bgfx_encoder_dispatch(bgfx_encoder_t* _this, bgfx_view_id_t _id,
* @param[in] _flags Discard or preserve states. See `BGFX_DISCARD_*`.
*
*/
-BGFX_C_API void bgfx_encoder_dispatch_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint8_t _flags);
+BGFX_C_API void bgfx_encoder_dispatch_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags);
/**
* Discard previously set state for draw or compute call.
@@ -3288,7 +3288,7 @@ BGFX_C_API void bgfx_submit_occlusion_query(bgfx_view_id_t _id, bgfx_program_han
* @param[in] _flags Which states to discard for next draw. See `BGFX_DISCARD_*`.
*
*/
-BGFX_C_API void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags);
+BGFX_C_API void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags);
/**
* Submit primitive for rendering with index and instance data info and
@@ -3307,7 +3307,7 @@ BGFX_C_API void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _
* @param[in] _flags Which states to discard for next draw. See `BGFX_DISCARD_*`.
*
*/
-BGFX_C_API void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
+BGFX_C_API void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
/**
* Set compute index buffer.
@@ -3774,8 +3774,8 @@ struct bgfx_interface_vtbl
void (*encoder_touch)(bgfx_encoder_t* _this, bgfx_view_id_t _id);
void (*encoder_submit)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _depth, uint8_t _flags);
void (*encoder_submit_occlusion_query)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags);
- void (*encoder_submit_indirect)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags);
- void (*encoder_submit_indirect_count)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
+ void (*encoder_submit_indirect)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags);
+ void (*encoder_submit_indirect_count)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
void (*encoder_set_compute_index_buffer)(bgfx_encoder_t* _this, uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access);
void (*encoder_set_compute_vertex_buffer)(bgfx_encoder_t* _this, uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access);
void (*encoder_set_compute_dynamic_index_buffer)(bgfx_encoder_t* _this, uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access);
@@ -3783,7 +3783,7 @@ struct bgfx_interface_vtbl
void (*encoder_set_compute_indirect_buffer)(bgfx_encoder_t* _this, uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access);
void (*encoder_set_image)(bgfx_encoder_t* _this, uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format);
void (*encoder_dispatch)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags);
- void (*encoder_dispatch_indirect)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint8_t _flags);
+ void (*encoder_dispatch_indirect)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags);
void (*encoder_discard)(bgfx_encoder_t* _this, uint8_t _flags);
void (*encoder_blit)(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth);
void (*request_screen_shot)(bgfx_frame_buffer_handle_t _handle, const char* _filePath);
@@ -3820,8 +3820,8 @@ struct bgfx_interface_vtbl
void (*touch)(bgfx_view_id_t _id);
void (*submit)(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _depth, uint8_t _flags);
void (*submit_occlusion_query)(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags);
- void (*submit_indirect)(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags);
- void (*submit_indirect_count)(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
+ void (*submit_indirect)(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags);
+ void (*submit_indirect_count)(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags);
void (*set_compute_index_buffer)(uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access);
void (*set_compute_vertex_buffer)(uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access);
void (*set_compute_dynamic_index_buffer)(uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access);
diff --git a/include/bgfx/defines.h b/include/bgfx/defines.h
index 0b684eabf..7ea3a5599 100644
--- a/include/bgfx/defines.h
+++ b/include/bgfx/defines.h
@@ -15,7 +15,7 @@
#ifndef BGFX_DEFINES_H_HEADER_GUARD
#define BGFX_DEFINES_H_HEADER_GUARD
-#define BGFX_API_VERSION UINT32_C(124)
+#define BGFX_API_VERSION UINT32_C(125)
/**
* Color RGB/alpha/depth write. When it's not specified write will be disabled.
diff --git a/scripts/bgfx.idl b/scripts/bgfx.idl
index 93d9a356b..3e225ddeb 100644
--- a/scripts/bgfx.idl
+++ b/scripts/bgfx.idl
@@ -1,7 +1,7 @@
-- vim: syntax=lua
-- bgfx interface
-version(124)
+version(125)
typedef "bool"
typedef "char"
@@ -2467,9 +2467,9 @@ func.Encoder.submit { cname = "submit_indirect" }
.id "ViewId" --- View id.
.program "ProgramHandle" --- Program.
.indirectHandle "IndirectBufferHandle" --- Indirect buffer.
- .start "uint16_t" --- First element in indirect buffer.
+ .start "uint32_t" --- First element in indirect buffer.
{ default = 0 }
- .num "uint16_t" --- Number of draws.
+ .num "uint32_t" --- Number of draws.
{ default = 1 }
.depth "uint32_t" --- Depth for sorting.
{ default = 0 }
@@ -2486,7 +2486,7 @@ func.Encoder.submit { cname = "submit_indirect_count" }
.id "ViewId" --- View id.
.program "ProgramHandle" --- Program.
.indirectHandle "IndirectBufferHandle" --- Indirect buffer.
- .start "uint16_t" --- First element in indirect buffer.
+ .start "uint32_t" --- First element in indirect buffer.
.numHandle "IndexBufferHandle" --- Buffer for number of draws. Must be
--- created with `BGFX_BUFFER_INDEX32` and `BGFX_BUFFER_DRAW_INDIRECT`.
.numIndex "uint32_t" --- Element in number buffer.
@@ -2563,9 +2563,9 @@ func.Encoder.dispatch { cname = "dispatch_indirect" }
.id "ViewId" --- View id.
.program "ProgramHandle" --- Compute program.
.indirectHandle "IndirectBufferHandle" --- Indirect buffer.
- .start "uint16_t" --- First element in indirect buffer.
+ .start "uint32_t" --- First element in indirect buffer.
{ default = 0 }
- .num "uint16_t" --- Number of dispatches.
+ .num "uint32_t" --- Number of dispatches.
{ default = 1 }
.flags "uint8_t" --- Discard or preserve states. See `BGFX_DISCARD_*`.
{ default = "BGFX_DISCARD_ALL" }
@@ -3037,9 +3037,9 @@ func.submit { cname = "submit_indirect" }
.id "ViewId" --- View id.
.program "ProgramHandle" --- Program.
.indirectHandle "IndirectBufferHandle" --- Indirect buffer.
- .start "uint16_t" --- First element in indirect buffer.
+ .start "uint32_t" --- First element in indirect buffer.
{ default = 0 }
- .num "uint16_t" --- Number of draws.
+ .num "uint32_t" --- Number of draws.
{ default = 1 }
.depth "uint32_t" --- Depth for sorting.
{ default = 0 }
@@ -3056,7 +3056,7 @@ func.submit { cname = "submit_indirect_count" }
.id "ViewId" --- View id.
.program "ProgramHandle" --- Program.
.indirectHandle "IndirectBufferHandle" --- Indirect buffer.
- .start "uint16_t" --- First element in indirect buffer.
+ .start "uint32_t" --- First element in indirect buffer.
.numHandle "IndexBufferHandle" --- Buffer for number of draws. Must be
--- created with `BGFX_BUFFER_INDEX32` and `BGFX_BUFFER_DRAW_INDIRECT`.
.numIndex "uint32_t" --- Element in number buffer.
diff --git a/src/bgfx.cpp b/src/bgfx.cpp
index cbe4c8582..9f294885b 100644
--- a/src/bgfx.cpp
+++ b/src/bgfx.cpp
@@ -3892,7 +3892,7 @@ namespace bgfx
BGFX_ENCODER(submit(_id, _program, _occlusionQuery, _depth, _flags) );
}
- void Encoder::submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags)
+ void Encoder::submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
{
BGFX_CHECK_HANDLE_INVALID_OK("submit", s_ctx->m_programHandle, _program);
BGFX_CHECK_HANDLE("submit", s_ctx->m_vertexBufferHandle, _indirectHandle);
@@ -3900,7 +3900,7 @@ namespace bgfx
BGFX_ENCODER(submit(_id, _program, _indirectHandle, _start, _num, _depth, _flags) );
}
- void Encoder::submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, IndexBufferHandle _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
+ void Encoder::submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, IndexBufferHandle _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
{
BGFX_CHECK_HANDLE_INVALID_OK("submit", s_ctx->m_programHandle, _program);
BGFX_CHECK_HANDLE("submit", s_ctx->m_vertexBufferHandle, _indirectHandle);
@@ -3981,7 +3981,7 @@ namespace bgfx
BGFX_ENCODER(dispatch(_id, _program, _numX, _numY, _numZ, _flags) );
}
- void Encoder::dispatch(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, uint16_t _num, uint8_t _flags)
+ void Encoder::dispatch(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
{
BGFX_CHECK_CAPS(BGFX_CAPS_DRAW_INDIRECT, "Dispatch indirect is not supported!");
BGFX_CHECK_CAPS(BGFX_CAPS_COMPUTE, "Compute is not supported!");
@@ -5500,13 +5500,13 @@ namespace bgfx
s_ctx->m_encoder0->submit(_id, _program, _occlusionQuery, _depth, _flags);
}
- void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags)
+ void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
{
BGFX_CHECK_ENCODER0();
s_ctx->m_encoder0->submit(_id, _program, _indirectHandle, _start, _num, _depth, _flags);
}
- void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, IndexBufferHandle _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
+ void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, IndexBufferHandle _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
{
BGFX_CHECK_ENCODER0();
s_ctx->m_encoder0->submit(_id, _program, _indirectHandle, _start, _numHandle, _numIndex, _numMax, _depth, _flags);
@@ -5554,7 +5554,7 @@ namespace bgfx
s_ctx->m_encoder0->dispatch(_id, _handle, _numX, _numY, _numZ, _flags);
}
- void dispatch(ViewId _id, ProgramHandle _handle, IndirectBufferHandle _indirectHandle, uint16_t _start, uint16_t _num, uint8_t _flags)
+ void dispatch(ViewId _id, ProgramHandle _handle, IndirectBufferHandle _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
{
BGFX_CHECK_ENCODER0();
s_ctx->m_encoder0->dispatch(_id, _handle, _indirectHandle, _start, _num, _flags);
diff --git a/src/bgfx.idl.inl b/src/bgfx.idl.inl
index 96b033207..1fe4f4681 100644
--- a/src/bgfx.idl.inl
+++ b/src/bgfx.idl.inl
@@ -877,7 +877,7 @@ BGFX_C_API void bgfx_encoder_submit_occlusion_query(bgfx_encoder_t* _this, bgfx_
This->submit((bgfx::ViewId)_id, program.cpp, occlusionQuery.cpp, _depth, _flags);
}
-BGFX_C_API void bgfx_encoder_submit_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags)
+BGFX_C_API void bgfx_encoder_submit_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
{
bgfx::Encoder* This = (bgfx::Encoder*)_this;
union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } program = { _program };
@@ -885,7 +885,7 @@ BGFX_C_API void bgfx_encoder_submit_indirect(bgfx_encoder_t* _this, bgfx_view_id
This->submit((bgfx::ViewId)_id, program.cpp, indirectHandle.cpp, _start, _num, _depth, _flags);
}
-BGFX_C_API void bgfx_encoder_submit_indirect_count(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
+BGFX_C_API void bgfx_encoder_submit_indirect_count(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
{
bgfx::Encoder* This = (bgfx::Encoder*)_this;
union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } program = { _program };
@@ -943,7 +943,7 @@ BGFX_C_API void bgfx_encoder_dispatch(bgfx_encoder_t* _this, bgfx_view_id_t _id,
This->dispatch((bgfx::ViewId)_id, program.cpp, _numX, _numY, _numZ, _flags);
}
-BGFX_C_API void bgfx_encoder_dispatch_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint8_t _flags)
+BGFX_C_API void bgfx_encoder_dispatch_indirect(bgfx_encoder_t* _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
{
bgfx::Encoder* This = (bgfx::Encoder*)_this;
union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } program = { _program };
@@ -1157,14 +1157,14 @@ BGFX_C_API void bgfx_submit_occlusion_query(bgfx_view_id_t _id, bgfx_program_han
bgfx::submit((bgfx::ViewId)_id, program.cpp, occlusionQuery.cpp, _depth, _flags);
}
-BGFX_C_API void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags)
+BGFX_C_API void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
{
union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } program = { _program };
union { bgfx_indirect_buffer_handle_t c; bgfx::IndirectBufferHandle cpp; } indirectHandle = { _indirectHandle };
bgfx::submit((bgfx::ViewId)_id, program.cpp, indirectHandle.cpp, _start, _num, _depth, _flags);
}
-BGFX_C_API void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint16_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
+BGFX_C_API void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
{
union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } program = { _program };
union { bgfx_indirect_buffer_handle_t c; bgfx::IndirectBufferHandle cpp; } indirectHandle = { _indirectHandle };
diff --git a/src/bgfx_p.h b/src/bgfx_p.h
index f62540ac7..277df50d3 100644
--- a/src/bgfx_p.h
+++ b/src/bgfx_p.h
@@ -1840,8 +1840,8 @@ namespace bgfx
uint32_t m_numX;
uint32_t m_numY;
uint32_t m_numZ;
- uint16_t m_startIndirect;
- uint16_t m_numIndirect;
+ uint32_t m_startIndirect;
+ uint32_t m_numIndirect;
uint16_t m_numMatrices;
uint8_t m_submitFlags;
uint8_t m_uniformIdx;
@@ -2777,7 +2777,7 @@ namespace bgfx
void submit(ViewId _id, ProgramHandle _program, OcclusionQueryHandle _occlusionQuery, uint32_t _depth, uint8_t _flags);
- void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, uint16_t _num, uint32_t _depth, uint8_t _flags)
+ void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
{
m_draw.m_startIndirect = _start;
m_draw.m_numIndirect = _num;
@@ -2786,7 +2786,7 @@ namespace bgfx
submit(_id, _program, handle, _depth, _flags);
}
- void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint16_t _start, IndexBufferHandle _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
+ void submit(ViewId _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, uint32_t _start, IndexBufferHandle _numHandle, uint32_t _numIndex, uint16_t _numMax, uint32_t _depth, uint8_t _flags)
{
m_draw.m_numIndirectIndex = _numIndex;
m_draw.m_numIndirectBuffer = _numHandle;
@@ -2795,7 +2795,7 @@ namespace bgfx
void dispatch(ViewId _id, ProgramHandle _handle, uint32_t _ngx, uint32_t _ngy, uint32_t _ngz, uint8_t _flags);
- void dispatch(ViewId _id, ProgramHandle _handle, IndirectBufferHandle _indirectHandle, uint16_t _start, uint16_t _num, uint8_t _flags)
+ void dispatch(ViewId _id, ProgramHandle _handle, IndirectBufferHandle _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
{
m_compute.m_indirectBuffer = _indirectHandle;
m_compute.m_startIndirect = _start;