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Added BGFX_RESET_SRGB_BACKBUFFER to GL
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@@ -2481,6 +2481,11 @@ namespace bgfx { namespace gl
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if (!isValid(_fbh) )
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{
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GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_msaaBackBufferFbo) );
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if (0 != (m_resolution.m_flags & BGFX_RESET_SRGB_BACKBUFFER))
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GL_CHECK(glEnable(GL_FRAMEBUFFER_SRGB));
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else
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GL_CHECK(glDisable(GL_FRAMEBUFFER_SRGB));
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}
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else
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{
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