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Fixed create/destroy windows.
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@@ -5812,6 +5812,7 @@ namespace bgfx { namespace gl
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{
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GL_CHECK(glGenFramebuffers(1, &m_fbo[0]) );
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m_denseIdx = UINT16_MAX;
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m_numTh = _num;
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memcpy(m_attachment, _attachment, _num*sizeof(Attachment) );
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