diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index daa67fdd0..2e9adaf87 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -2224,7 +2224,7 @@ namespace bgfx { namespace d3d12 BX_STATIC_ASSERT(BX_COUNTOF(m_backBufferColor) == BX_COUNTOF(presentQueue) ); DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd, nodeMask, presentQueue) ); #elif BX_PLATFORM_WINRT - DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd); + DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd)); m_backBufferColorIdx = m_scd.bufferCount-1; #endif // BX_PLATFORM_WINDOWS }