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Remove FloatFast option for glsl-optimizer (#3469)
* remove FloatFast option for shaderc * scope removing FloatFast to glsl-optimizer * correct comment
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@@ -450,6 +450,10 @@ project "glsl-optimizer"
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path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
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}
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removeflags {
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"FloatFast", -- clang 17 has issues errors originating in glsl-optimizer when float optimizations are enabled
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}
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configuration { "Release" }
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flags {
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"Optimize",
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