From afd81455693d28cf61c52dcb2e59abba388d5831 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Mon, 11 Feb 2019 11:49:44 -0800 Subject: [PATCH] D3D12: Fixed texture array frame buffer. --- src/renderer_d3d12.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index deaf2a8dc..2dcb399f6 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -5219,6 +5219,7 @@ namespace bgfx { namespace d3d12 desc.Texture2DArray.FirstArraySlice = at.layer; desc.Texture2DArray.ArraySize = 1; desc.Texture2DArray.MipSlice = at.mip; + desc.Texture2DArray.PlaneSlice = 0; } else {