GL: Fixed vertex layout binding.

This commit is contained in:
Бранимир Караџић
2022-02-25 17:21:55 -08:00
parent 0e032b586e
commit ae7aeba72c
3 changed files with 19 additions and 1 deletions

View File

@@ -122,6 +122,21 @@ namespace bgfx
_asInt = !!(val&(1<<8) );
}
static const bool s_attribTypeIsFloat[] =
{
false, // Uint8
false, // Uint10
false, // Int16
true, // Half
true, // Float
};
BX_STATIC_ASSERT(BX_COUNTOF(s_attribTypeIsFloat) == AttribType::Count);
bool isFloat(AttribType::Enum _type)
{
return s_attribTypeIsFloat[_type];
}
static const char* s_attrName[] =
{
"P", "Attrib::Position",