From ae5706693fbfd6fb78ad8efda0d8fad643728c95 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Fri, 13 May 2022 17:41:30 -0700 Subject: [PATCH] Cleanup. --- src/renderer_d3d11.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 54148fe5e..0bbc1edc0 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -4707,8 +4707,10 @@ namespace bgfx { namespace d3d11 void TextureD3D11::overrideInternal(uintptr_t _ptr) { D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc{}; + const bool readable = (m_srv != NULL); - if (readable) { + if (readable) + { m_srv->GetDesc(&srvDesc); } @@ -4716,7 +4718,8 @@ namespace bgfx { namespace d3d11 m_flags |= BGFX_SAMPLER_INTERNAL_SHARED; m_ptr = (ID3D11Resource*)_ptr; - if (readable) { + if (readable) + { s_renderD3D11->m_device->CreateShaderResourceView(m_ptr, &srvDesc, &m_srv); } }