Added conservative raster support.

This commit is contained in:
Branimir Karadžić
2016-03-16 20:04:06 -07:00
parent f568b998b8
commit acbabdde3b
7 changed files with 119 additions and 64 deletions

View File

@@ -997,7 +997,8 @@ namespace bgfx { namespace d3d11
for (uint32_t ii = 0; ii < BX_COUNTOF(s_deviceIIDs) && FAILED(hr); ++ii)
{
hr = m_device->QueryInterface(s_deviceIIDs[ii], (void**)&device);
BX_TRACE("D3D device 11.%d, hr %x", BX_COUNTOF(s_deviceIIDs)-1-ii, hr);
m_deviceInterfaceVersion = BX_COUNTOF(s_deviceIIDs)-1-ii;
BX_TRACE("D3D device 11.%d, hr %x", m_deviceInterfaceVersion, hr);
if (SUCCEEDED(hr) )
{
@@ -1219,6 +1220,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
| BGFX_CAPS_TEXTURE_READ_BACK
| ( (m_featureLevel >= D3D_FEATURE_LEVEL_9_2) ? BGFX_CAPS_OCCLUSION_QUERY : 0)
| BGFX_CAPS_ALPHA_TO_COVERAGE
| ( (m_deviceInterfaceVersion >= 3) ? BGFX_CAPS_CONSERVATIVE_RASTER : 0)
);
m_timerQuerySupport = m_featureLevel >= D3D_FEATURE_LEVEL_10_0;
@@ -2757,7 +2759,12 @@ BX_PRAGMA_DIAGNOSTIC_POP();
void setRasterizerState(uint64_t _state, bool _wireframe = false, bool _scissor = false)
{
_state &= BGFX_STATE_CULL_MASK|BGFX_STATE_MSAA|BGFX_STATE_LINEAA;
_state &= 0
| BGFX_STATE_CULL_MASK
| BGFX_STATE_MSAA
| BGFX_STATE_LINEAA
| BGFX_STATE_CONSERVATIVE_RASTER
;
_state |= _wireframe ? BGFX_STATE_PT_LINES : BGFX_STATE_NONE;
_state |= _scissor ? BGFX_STATE_RESERVED_MASK : 0;
@@ -2766,19 +2773,44 @@ BX_PRAGMA_DIAGNOSTIC_POP();
{
uint32_t cull = (_state&BGFX_STATE_CULL_MASK)>>BGFX_STATE_CULL_SHIFT;
D3D11_RASTERIZER_DESC desc;
desc.FillMode = _wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID;
desc.CullMode = s_cullMode[cull];
desc.FrontCounterClockwise = false;
desc.DepthBias = 0;
desc.DepthBiasClamp = 0.0f;
desc.SlopeScaledDepthBias = 0.0f;
desc.DepthClipEnable = !m_depthClamp;
desc.ScissorEnable = _scissor;
desc.MultisampleEnable = !!(_state&BGFX_STATE_MSAA);
desc.AntialiasedLineEnable = !!(_state&BGFX_STATE_LINEAA);
if (m_deviceInterfaceVersion >= 3)
{
D3D11_RASTERIZER_DESC2 desc;
desc.FillMode = _wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID;
desc.CullMode = s_cullMode[cull];
desc.FrontCounterClockwise = false;
desc.DepthBias = 0;
desc.DepthBiasClamp = 0.0f;
desc.SlopeScaledDepthBias = 0.0f;
desc.DepthClipEnable = !m_depthClamp;
desc.ScissorEnable = _scissor;
desc.MultisampleEnable = !!(_state&BGFX_STATE_MSAA);
desc.AntialiasedLineEnable = !!(_state&BGFX_STATE_LINEAA);
desc.ForcedSampleCount = 0;
desc.ConservativeRaster = !!(_state&BGFX_STATE_CONSERVATIVE_RASTER)
? D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON
: D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF
;
DX_CHECK(m_device->CreateRasterizerState(&desc, &rs) );
ID3D11Device3* device3 = reinterpret_cast<ID3D11Device3*>(m_device);
DX_CHECK(device3->CreateRasterizerState2(&desc, reinterpret_cast<ID3D11RasterizerState2**>(&rs) ) );
}
else
{
D3D11_RASTERIZER_DESC desc;
desc.FillMode = _wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID;
desc.CullMode = s_cullMode[cull];
desc.FrontCounterClockwise = false;
desc.DepthBias = 0;
desc.DepthBiasClamp = 0.0f;
desc.SlopeScaledDepthBias = 0.0f;
desc.DepthClipEnable = !m_depthClamp;
desc.ScissorEnable = _scissor;
desc.MultisampleEnable = !!(_state&BGFX_STATE_MSAA);
desc.AntialiasedLineEnable = !!(_state&BGFX_STATE_LINEAA);
DX_CHECK(m_device->CreateRasterizerState(&desc, &rs) );
}
m_rasterizerStateCache.add(_state, rs);
}
@@ -3444,6 +3476,8 @@ BX_PRAGMA_DIAGNOSTIC_POP();
TimerQueryD3D11 m_gpuTimer;
OcclusionQueryD3D11 m_occlusionQuery;
uint32_t m_deviceInterfaceVersion;
ID3D11RenderTargetView* m_backBufferColor;
ID3D11DepthStencilView* m_backBufferDepthStencil;
ID3D11RenderTargetView* m_currentColor;
@@ -5304,9 +5338,15 @@ BX_PRAGMA_DIAGNOSTIC_POP();
| BGFX_STATE_POINT_SIZE_MASK
| BGFX_STATE_MSAA
| BGFX_STATE_LINEAA
| BGFX_STATE_CONSERVATIVE_RASTER
) & changedFlags)
{
if ( (BGFX_STATE_CULL_MASK|BGFX_STATE_MSAA|BGFX_STATE_LINEAA) & changedFlags)
if ( (0
| BGFX_STATE_CULL_MASK
| BGFX_STATE_MSAA
| BGFX_STATE_LINEAA
| BGFX_STATE_CONSERVATIVE_RASTER
) & changedFlags)
{
setRasterizerState(newFlags, wireframe, scissorEnabled);
}
@@ -5725,8 +5765,9 @@ BX_PRAGMA_DIAGNOSTIC_POP();
tvm.clear();
uint16_t pos = 0;
tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f
, " %s (FL %d.%d) / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " "
, " %s.%d (FL %d.%d) / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " "
, getRendererName()
, m_deviceInterfaceVersion
, (m_featureLevel >> 12) & 0xf
, (m_featureLevel >> 8) & 0xf
);