diff --git a/src/bgfx.cpp b/src/bgfx.cpp index c3625c000..0bda0cc99 100644 --- a/src/bgfx.cpp +++ b/src/bgfx.cpp @@ -19,7 +19,8 @@ # define WIN32_LEAN_AND_MEAN # endif // WIN32_LEAN_AND_MEAN # include -#endif // BX_PLATFORM_OSX +# include +#endif // BX_PLATFORM_* BX_ERROR_RESULT(BGFX_ERROR_TEXTURE_VALIDATION, BX_MAKEFOURCC('b', 'g', 0, 1) ); BX_ERROR_RESULT(BGFX_ERROR_FRAME_BUFFER_VALIDATION, BX_MAKEFOURCC('b', 'g', 0, 2) ); @@ -2629,10 +2630,10 @@ namespace bgfx HANDLE process = GetCurrentProcess(); DWORD size; BOOL result = EnumProcessModules(process - , NULL - , 0 - , &size - ); + , NULL + , 0 + , &size + ); if (0 != result) { HMODULE* modules = (HMODULE*)BX_STACK_ALLOC(size); diff --git a/src/debug_renderdoc.cpp b/src/debug_renderdoc.cpp index b4d01afd9..1116f9add 100644 --- a/src/debug_renderdoc.cpp +++ b/src/debug_renderdoc.cpp @@ -6,13 +6,6 @@ #include "bgfx_p.h" #if BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX -# if BX_PLATFORM_WINDOWS -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN -# endif // WIN32_LEAN_AND_MEAN -# include -# include -# endif // BX_PLATFORM_WINDOWS # include namespace bgfx