From a855f1cf2dde73dc26346768b032530ca200c1b3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Fri, 7 Oct 2022 17:30:27 -0700 Subject: [PATCH] Cleanup. --- src/renderer_d3d12.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index 75f051b38..c4416c71c 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -6640,8 +6640,10 @@ namespace bgfx { namespace d3d12 uint64_t changedFlags = currentState.m_stateFlags ^ draw.m_stateFlags; currentState.m_stateFlags = newFlags; - if (0 != (BGFX_STATE_PT_MASK & changedFlags)) - primIndex = uint8_t((newFlags&BGFX_STATE_PT_MASK)>>BGFX_STATE_PT_SHIFT); + if (0 != (BGFX_STATE_PT_MASK & changedFlags) ) + { + primIndex = uint8_t( (newFlags&BGFX_STATE_PT_MASK)>>BGFX_STATE_PT_SHIFT); + } const uint64_t newStencil = draw.m_stencil; uint64_t changedStencil = (currentState.m_stencil ^ draw.m_stencil) & BGFX_STENCIL_FUNC_REF_MASK;