diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index 75f051b38..c4416c71c 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -6640,8 +6640,10 @@ namespace bgfx { namespace d3d12 uint64_t changedFlags = currentState.m_stateFlags ^ draw.m_stateFlags; currentState.m_stateFlags = newFlags; - if (0 != (BGFX_STATE_PT_MASK & changedFlags)) - primIndex = uint8_t((newFlags&BGFX_STATE_PT_MASK)>>BGFX_STATE_PT_SHIFT); + if (0 != (BGFX_STATE_PT_MASK & changedFlags) ) + { + primIndex = uint8_t( (newFlags&BGFX_STATE_PT_MASK)>>BGFX_STATE_PT_SHIFT); + } const uint64_t newStencil = draw.m_stencil; uint64_t changedStencil = (currentState.m_stencil ^ draw.m_stencil) & BGFX_STENCIL_FUNC_REF_MASK;