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https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Renamed UniformType enum Int1 to Sampler.
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@@ -142,8 +142,8 @@ public:
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m_ibh = bgfx::createIndexBuffer(bgfx::makeRef(s_cubeIndices, sizeof(s_cubeIndices) ) );
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// Create texture sampler uniforms.
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s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
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s_texNormal = bgfx::createUniform("s_texNormal", bgfx::UniformType::Int1);
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s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Sampler);
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s_texNormal = bgfx::createUniform("s_texNormal", bgfx::UniformType::Sampler);
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m_numLights = 4;
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u_lightPosRadius = bgfx::createUniform("u_lightPosRadius", bgfx::UniformType::Vec4, m_numLights);
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