From a40281ea23f4de749c56e9bf8dba5226db563503 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Mon, 11 May 2015 10:45:31 -0700 Subject: [PATCH] Reverted MinGW info queue fix. Doesn't work with TDM64-1 4.9.2. Pull request #377. --- src/renderer_d3d11.h | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/renderer_d3d11.h b/src/renderer_d3d11.h index 4484773e9..a39087fe7 100644 --- a/src/renderer_d3d11.h +++ b/src/renderer_d3d11.h @@ -75,10 +75,7 @@ BX_PRAGMA_DIAGNOSTIC_POP() # define D3D11_REQ_MAXANISOTROPY 16 # endif // D3D11_REQ_MAXANISOTROPY -// MinGW64 on Windows has this defined in d3d11sdklayers.h. -#ifndef __MINGW64_VERSION_MAJOR typedef void ID3D11InfoQueue; -#endif // __MINGW64_VERSION_MAJYOR #endif // __MINGW32__