Replaced BX_OVERRIDE with override.

This commit is contained in:
Branimir Karadžić
2017-07-15 00:17:29 -07:00
parent ac33b32cb5
commit a274c9a6c5
48 changed files with 522 additions and 522 deletions

View File

@@ -44,175 +44,175 @@ namespace bgfx { namespace noop
{
}
RendererType::Enum getRendererType() const BX_OVERRIDE
RendererType::Enum getRendererType() const override
{
return RendererType::Noop;
}
const char* getRendererName() const BX_OVERRIDE
const char* getRendererName() const override
{
return BGFX_RENDERER_NOOP_NAME;
}
bool isDeviceRemoved() BX_OVERRIDE
bool isDeviceRemoved() override
{
return false;
}
void flip(HMD& /*_hmd*/) BX_OVERRIDE
void flip(HMD& /*_hmd*/) override
{
}
void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/, uint16_t /*_flags*/) BX_OVERRIDE
void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/, uint16_t /*_flags*/) override
{
}
void destroyIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE
void destroyIndexBuffer(IndexBufferHandle /*_handle*/) override
{
}
void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) BX_OVERRIDE
void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) override
{
}
void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE
void destroyVertexDecl(VertexDeclHandle /*_handle*/) override
{
}
void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) BX_OVERRIDE
void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) override
{
}
void destroyVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE
void destroyVertexBuffer(VertexBufferHandle /*_handle*/) override
{
}
void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE
void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) override
{
}
void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE
void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) override
{
}
void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE
void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) override
{
}
void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE
void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) override
{
}
void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE
void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) override
{
}
void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE
void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) override
{
}
void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) BX_OVERRIDE
void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) override
{
}
void destroyShader(ShaderHandle /*_handle*/) BX_OVERRIDE
void destroyShader(ShaderHandle /*_handle*/) override
{
}
void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) BX_OVERRIDE
void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) override
{
}
void destroyProgram(ProgramHandle /*_handle*/) BX_OVERRIDE
void destroyProgram(ProgramHandle /*_handle*/) override
{
}
void createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) BX_OVERRIDE
void createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) override
{
}
void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE
void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) override
{
}
void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) BX_OVERRIDE
void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) override
{
}
void updateTextureEnd() BX_OVERRIDE
void updateTextureEnd() override
{
}
void readTexture(TextureHandle /*_handle*/, void* /*_data*/, uint8_t /*_mip*/) BX_OVERRIDE
void readTexture(TextureHandle /*_handle*/, void* /*_data*/, uint8_t /*_mip*/) override
{
}
void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) BX_OVERRIDE
void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) override
{
}
void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) BX_OVERRIDE
void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) override
{
}
uintptr_t getInternal(TextureHandle /*_handle*/) BX_OVERRIDE
uintptr_t getInternal(TextureHandle /*_handle*/) override
{
return 0;
}
void destroyTexture(TextureHandle /*_handle*/) BX_OVERRIDE
void destroyTexture(TextureHandle /*_handle*/) override
{
}
void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) BX_OVERRIDE
void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) override
{
}
void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_depthFormat*/) BX_OVERRIDE
void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_depthFormat*/) override
{
}
void destroyFrameBuffer(FrameBufferHandle /*_handle*/) BX_OVERRIDE
void destroyFrameBuffer(FrameBufferHandle /*_handle*/) override
{
}
void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) BX_OVERRIDE
void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) override
{
}
void destroyUniform(UniformHandle /*_handle*/) BX_OVERRIDE
void destroyUniform(UniformHandle /*_handle*/) override
{
}
void requestScreenShot(FrameBufferHandle /*_handle*/, const char* /*_filePath*/) BX_OVERRIDE
void requestScreenShot(FrameBufferHandle /*_handle*/, const char* /*_filePath*/) override
{
}
void updateViewName(uint8_t /*_id*/, const char* /*_name*/) BX_OVERRIDE
void updateViewName(uint8_t /*_id*/, const char* /*_name*/) override
{
}
void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE
void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) override
{
}
void setMarker(const char* /*_marker*/, uint32_t /*_size*/) BX_OVERRIDE
void setMarker(const char* /*_marker*/, uint32_t /*_size*/) override
{
}
void invalidateOcclusionQuery(OcclusionQueryHandle /*_handle*/) BX_OVERRIDE
void invalidateOcclusionQuery(OcclusionQueryHandle /*_handle*/) override
{
}
void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) BX_OVERRIDE
void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) override
{
}
void blitSetup(TextVideoMemBlitter& /*_blitter*/) BX_OVERRIDE
void blitSetup(TextVideoMemBlitter& /*_blitter*/) override
{
}
void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) BX_OVERRIDE
void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) override
{
}
};