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https://github.com/bkaradzic/bgfx.git
synced 2026-02-18 04:53:06 +01:00
Switching to new Vec3.
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@@ -1426,29 +1426,29 @@ struct DebugDrawEncoderImpl
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const Attrib& attrib = m_attrib[m_stack];
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if (attrib.m_wireframe)
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{
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moveTo(_aabb.m_min[0], _aabb.m_min[1], _aabb.m_min[2]);
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lineTo(_aabb.m_max[0], _aabb.m_min[1], _aabb.m_min[2]);
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lineTo(_aabb.m_max[0], _aabb.m_max[1], _aabb.m_min[2]);
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lineTo(_aabb.m_min[0], _aabb.m_max[1], _aabb.m_min[2]);
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moveTo(_aabb.m_min.x, _aabb.m_min.y, _aabb.m_min.z);
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lineTo(_aabb.m_max.x, _aabb.m_min.y, _aabb.m_min.z);
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lineTo(_aabb.m_max.x, _aabb.m_max.y, _aabb.m_min.z);
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lineTo(_aabb.m_min.x, _aabb.m_max.y, _aabb.m_min.z);
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close();
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moveTo(_aabb.m_min[0], _aabb.m_min[1], _aabb.m_max[2]);
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lineTo(_aabb.m_max[0], _aabb.m_min[1], _aabb.m_max[2]);
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lineTo(_aabb.m_max[0], _aabb.m_max[1], _aabb.m_max[2]);
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lineTo(_aabb.m_min[0], _aabb.m_max[1], _aabb.m_max[2]);
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moveTo(_aabb.m_min.x, _aabb.m_min.y, _aabb.m_max.z);
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lineTo(_aabb.m_max.x, _aabb.m_min.y, _aabb.m_max.z);
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lineTo(_aabb.m_max.x, _aabb.m_max.y, _aabb.m_max.z);
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lineTo(_aabb.m_min.x, _aabb.m_max.y, _aabb.m_max.z);
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close();
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moveTo(_aabb.m_min[0], _aabb.m_min[1], _aabb.m_min[2]);
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lineTo(_aabb.m_min[0], _aabb.m_min[1], _aabb.m_max[2]);
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moveTo(_aabb.m_min.x, _aabb.m_min.y, _aabb.m_min.z);
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lineTo(_aabb.m_min.x, _aabb.m_min.y, _aabb.m_max.z);
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moveTo(_aabb.m_max[0], _aabb.m_min[1], _aabb.m_min[2]);
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lineTo(_aabb.m_max[0], _aabb.m_min[1], _aabb.m_max[2]);
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moveTo(_aabb.m_max.x, _aabb.m_min.y, _aabb.m_min.z);
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lineTo(_aabb.m_max.x, _aabb.m_min.y, _aabb.m_max.z);
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moveTo(_aabb.m_min[0], _aabb.m_max[1], _aabb.m_min[2]);
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lineTo(_aabb.m_min[0], _aabb.m_max[1], _aabb.m_max[2]);
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moveTo(_aabb.m_min.x, _aabb.m_max.y, _aabb.m_min.z);
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lineTo(_aabb.m_min.x, _aabb.m_max.y, _aabb.m_max.z);
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moveTo(_aabb.m_max[0], _aabb.m_max[1], _aabb.m_min[2]);
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lineTo(_aabb.m_max[0], _aabb.m_max[1], _aabb.m_max[2]);
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moveTo(_aabb.m_max.x, _aabb.m_max.y, _aabb.m_min.z);
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lineTo(_aabb.m_max.x, _aabb.m_max.y, _aabb.m_max.z);
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}
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else
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{
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@@ -1460,12 +1460,12 @@ struct DebugDrawEncoderImpl
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void draw(const Cylinder& _cylinder, bool _capsule)
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{
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drawCylinder(_cylinder.m_pos, _cylinder.m_end, _cylinder.m_radius, _capsule);
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drawCylinder(&_cylinder.m_pos.x, &_cylinder.m_end.x, _cylinder.m_radius, _capsule);
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}
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void draw(const Disk& _disk)
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{
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drawCircle(_disk.m_normal, _disk.m_center, _disk.m_radius, 0.0f);
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drawCircle(&_disk.m_normal.x, &_disk.m_center.x, _disk.m_radius, 0.0f);
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}
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void draw(const Obb& _obb)
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@@ -1518,9 +1518,9 @@ struct DebugDrawEncoderImpl
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, 0.0f
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, 0.0f
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, 0.0f
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, _sphere.m_center[0]
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, _sphere.m_center[1]
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, _sphere.m_center[2]
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, _sphere.m_center.x
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, _sphere.m_center.y
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, _sphere.m_center.z
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);
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uint8_t lod = attrib.m_lod > Mesh::SphereMaxLod
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? uint8_t(Mesh::SphereMaxLod)
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@@ -1663,39 +1663,39 @@ struct DebugDrawEncoderImpl
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Plane planes[6];
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buildFrustumPlanes(planes, _viewProj);
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float points[24];
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intersectPlanes(&points[ 0], planes[0], planes[2], planes[4]);
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intersectPlanes(&points[ 3], planes[0], planes[3], planes[4]);
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intersectPlanes(&points[ 6], planes[0], planes[3], planes[5]);
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intersectPlanes(&points[ 9], planes[0], planes[2], planes[5]);
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intersectPlanes(&points[12], planes[1], planes[2], planes[4]);
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intersectPlanes(&points[15], planes[1], planes[3], planes[4]);
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intersectPlanes(&points[18], planes[1], planes[3], planes[5]);
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intersectPlanes(&points[21], planes[1], planes[2], planes[5]);
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bx::Vec3 points[8];
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points[0] = intersectPlanes(planes[0], planes[2], planes[4]);
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points[1] = intersectPlanes(planes[0], planes[3], planes[4]);
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points[2] = intersectPlanes(planes[0], planes[3], planes[5]);
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points[3] = intersectPlanes(planes[0], planes[2], planes[5]);
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points[4] = intersectPlanes(planes[1], planes[2], planes[4]);
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points[5] = intersectPlanes(planes[1], planes[3], planes[4]);
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points[6] = intersectPlanes(planes[1], planes[3], planes[5]);
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points[7] = intersectPlanes(planes[1], planes[2], planes[5]);
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moveTo(&points[ 0]);
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lineTo(&points[ 3]);
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lineTo(&points[ 6]);
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lineTo(&points[ 9]);
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moveTo(&points[0].x);
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lineTo(&points[1].x);
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lineTo(&points[2].x);
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lineTo(&points[3].x);
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close();
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moveTo(&points[12]);
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lineTo(&points[15]);
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lineTo(&points[18]);
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lineTo(&points[21]);
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moveTo(&points[4].x);
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lineTo(&points[5].x);
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lineTo(&points[6].x);
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lineTo(&points[7].x);
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close();
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moveTo(&points[ 0]);
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lineTo(&points[12]);
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moveTo(&points[0].x);
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lineTo(&points[4].x);
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moveTo(&points[ 3]);
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lineTo(&points[15]);
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moveTo(&points[1].x);
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lineTo(&points[5].x);
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moveTo(&points[ 6]);
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lineTo(&points[18]);
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moveTo(&points[2].x);
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lineTo(&points[6].x);
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moveTo(&points[ 9]);
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lineTo(&points[21]);
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moveTo(&points[3].x);
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lineTo(&points[7].x);
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}
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void drawFrustum(const void* _viewProj)
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@@ -2029,11 +2029,15 @@ struct DebugDrawEncoderImpl
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draw(Mesh::Enum(Mesh::Capsule0 + lod), mtx[0], 2, attrib.m_wireframe);
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Sphere sphere;
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bx::vec3Move(sphere.m_center, _from);
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sphere.m_radius = _radius;
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sphere.m_center.x = _from[0];
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sphere.m_center.y = _from[1];
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sphere.m_center.z = _from[2];
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sphere.m_radius = _radius;
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draw(sphere);
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bx::vec3Move(sphere.m_center, _to);
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sphere.m_center.x = _to[0];
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sphere.m_center.y = _to[1];
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sphere.m_center.z = _to[2];
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draw(sphere);
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}
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else
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@@ -2579,7 +2583,7 @@ void DebugDrawEncoder::draw(const Sphere& _sphere)
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void DebugDrawEncoder::draw(const Cone& _cone)
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{
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DEBUG_DRAW_ENCODER(drawCone(_cone.m_pos, _cone.m_end, _cone.m_radius) );
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DEBUG_DRAW_ENCODER(drawCone(&_cone.m_pos.x, &_cone.m_end.x, _cone.m_radius) );
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}
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void DebugDrawEncoder::draw(GeometryHandle _handle)
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