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Added EAC texture formats. (#3487)
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@@ -1,7 +1,7 @@
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-- vim: syntax=lua
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-- bgfx interface
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version(134)
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version(135)
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typedef "bool"
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typedef "char"
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@@ -535,6 +535,10 @@ enum.TextureFormat { comment = "Texture formats:" }
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.ETC2 --- ETC2 RGB8
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.ETC2A --- ETC2 RGBA8
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.ETC2A1 --- ETC2 RGB8A1
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.EACR11 --- EAC R11 UNORM
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.EACR11S --- EAC R11 SNORM
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.EACRG11 --- EAC RG11 UNORM
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.EACRG11S --- EAC RG11 SNORM
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.PTC12 --- PVRTC1 RGB 2BPP
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.PTC14 --- PVRTC1 RGB 4BPP
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.PTC12A --- PVRTC1 RGBA 2BPP
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