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Cleanup.
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@@ -944,7 +944,7 @@ namespace bgfx { namespace d3d9
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DX_CHECK(device->SetIndices(ib.m_ptr) );
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float proj[16];
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mtxOrtho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f);
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bx::mtxOrtho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f);
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PredefinedUniform& predefined = program.m_predefined[0];
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uint8_t flags = predefined.m_type;
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