Pass texture flags to render target.

This commit is contained in:
bkaradzic
2012-06-22 19:44:30 -07:00
parent c4d7658fd9
commit 981dcc21be
8 changed files with 34 additions and 22 deletions

View File

@@ -105,7 +105,7 @@ namespace bgfx
{
}
void Context::rendererCreateRenderTarget(RenderTargetHandle _handle, uint16_t _width, uint16_t _height, uint32_t _flags)
void Context::rendererCreateRenderTarget(RenderTargetHandle _handle, uint16_t _width, uint16_t _height, uint32_t _flags, uint32_t _textureFlags)
{
}