From 97c4abef019ddc04d48d8a423bab1e0664cf6822 Mon Sep 17 00:00:00 2001 From: pezcode Date: Wed, 5 May 2021 23:24:35 +0200 Subject: [PATCH] GLES: fix compilation (#2508) --- src/glimports.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/glimports.h b/src/glimports.h index 68041b9d1..cb3a33da4 100644 --- a/src/glimports.h +++ b/src/glimports.h @@ -113,6 +113,7 @@ typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); typedef void (GL_APIENTRYP PFNGLFINISHPROC) (); typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GL_APIENTRYP PFNGLFRONTFACE)(GLenum mode); @@ -458,6 +459,7 @@ GL_IMPORT_EXT__(true, PFNGLGENFRAMEBUFFERSPROC, glGenFramebuf GL_IMPORT_EXT__(true, PFNGLDELETEFRAMEBUFFERSPROC, glDeleteFramebuffers); GL_IMPORT_EXT__(true, PFNGLCHECKFRAMEBUFFERSTATUSPROC, glCheckFramebufferStatus); GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer); +GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTUREPROC, glFramebufferTexture); GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D); GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer); GL_IMPORT_EXT__(true, PFNGLBINDRENDERBUFFERPROC, glBindRenderbuffer); @@ -522,6 +524,7 @@ GL_IMPORT_EXT__(true, PFNGLTEXSTORAGE3DPROC, glTexStorage3 GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample); GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample); +GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTUREPROC, glFramebufferTexture); GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer); GL_IMPORT_EXT__(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); @@ -609,6 +612,7 @@ GL_IMPORT______(true, PFNGLTEXSTORAGE3DPROC, glTexStorage3 GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample); GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample); +GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTUREPROC, glFramebufferTexture); GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer); GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);