mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Added WGSL shaders. (#3543)
This commit is contained in:
committed by
GitHub
parent
1c08bab55a
commit
967f7629b6
@@ -139,6 +139,68 @@ static const uint8_t vs_debugdraw_fill_texture_spv[1270] =
|
||||
0x40, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x03, 0x05, 0x00, // @.......8.......
|
||||
0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ....@.
|
||||
};
|
||||
static const uint8_t vs_debugdraw_fill_texture_wgsl[934] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6e, 0x03, 0x00, 0x00, 0x64, 0x69, 0x61, 0x67, // ........n...diag
|
||||
0x6e, 0x6f, 0x73, 0x74, 0x69, 0x63, 0x28, 0x6f, 0x66, 0x66, 0x2c, 0x20, 0x64, 0x65, 0x72, 0x69, // nostic(off, deri
|
||||
0x76, 0x61, 0x74, 0x69, 0x76, 0x65, 0x5f, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x69, 0x74, // vative_uniformit
|
||||
0x79, 0x29, 0x3b, 0x0a, 0x64, 0x69, 0x61, 0x67, 0x6e, 0x6f, 0x73, 0x74, 0x69, 0x63, 0x28, 0x6f, // y);.diagnostic(o
|
||||
0x66, 0x66, 0x2c, 0x20, 0x73, 0x75, 0x62, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x5f, 0x75, 0x6e, 0x69, // ff, subgroup_uni
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x69, 0x74, 0x79, 0x29, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // formity);..struc
|
||||
0x74, 0x20, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x5f, 0x31, // t UniformBlock_1
|
||||
0x5f, 0x31, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // _1 {. u_modelVi
|
||||
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x3a, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x78, 0x34, 0x3c, // ewProj : mat4x4<
|
||||
0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x7d, 0x0a, 0x0a, 0x40, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x28, // f32>,.}..@group(
|
||||
0x30, 0x75, 0x29, 0x20, 0x40, 0x62, 0x69, 0x6e, 0x64, 0x69, 0x6e, 0x67, 0x28, 0x30, 0x75, 0x29, // 0u) @binding(0u)
|
||||
0x20, 0x76, 0x61, 0x72, 0x3c, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x3e, 0x20, 0x76, 0x20, // var<uniform> v
|
||||
0x3a, 0x20, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x5f, 0x31, // : UniformBlock_1
|
||||
0x5f, 0x31, 0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, // _1;..var<private
|
||||
0x3e, 0x20, 0x76, 0x5f, 0x31, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, // > v_1 : vec4<f32
|
||||
0x3e, 0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, // >;..var<private>
|
||||
0x20, 0x76, 0x5f, 0x32, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, // v_2 : vec4<f32>
|
||||
0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, 0x20, // ;..var<private>
|
||||
0x76, 0x5f, 0x33, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x3b, // v_3 : vec2<f32>;
|
||||
0x0a, 0x0a, 0x66, 0x6e, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x6e, 0x65, 0x72, 0x28, // ..fn main_inner(
|
||||
0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, // a_color0 : vec4<
|
||||
0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // f32>, a_position
|
||||
0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x33, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x61, 0x5f, // : vec3<f32>, a_
|
||||
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, // texcoord0 : vec2
|
||||
0x3c, 0x66, 0x33, 0x32, 0x3e, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x31, 0x20, 0x3d, // <f32>) {. v_1 =
|
||||
0x20, 0x28, 0x76, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // (v.u_modelViewP
|
||||
0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x28, // roj * vec4<f32>(
|
||||
0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x2c, 0x20, 0x61, 0x5f, // a_position.x, a_
|
||||
0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x79, 0x2c, 0x20, 0x61, 0x5f, 0x70, 0x6f, // position.y, a_po
|
||||
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x7a, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x66, 0x29, 0x29, // sition.z, 1.0f))
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ;. v_2 = a_colo
|
||||
0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, // r0;. v_3 = a_te
|
||||
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // xcoord0;.}..stru
|
||||
0x63, 0x74, 0x20, 0x74, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x20, 0x7b, // ct tint_symbol {
|
||||
0x0a, 0x20, 0x20, 0x40, 0x62, 0x75, 0x69, 0x6c, 0x74, 0x69, 0x6e, 0x28, 0x70, 0x6f, 0x73, 0x69, // . @builtin(posi
|
||||
0x74, 0x69, 0x6f, 0x6e, 0x29, 0x0a, 0x20, 0x20, 0x6d, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, // tion). m : vec4
|
||||
0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x20, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, // <f32>,. @locati
|
||||
0x6f, 0x6e, 0x28, 0x30, 0x75, 0x29, 0x0a, 0x20, 0x20, 0x6d, 0x5f, 0x31, 0x20, 0x3a, 0x20, 0x76, // on(0u). m_1 : v
|
||||
0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x20, 0x20, 0x40, 0x6c, 0x6f, 0x63, // ec4<f32>,. @loc
|
||||
0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x31, 0x75, 0x29, 0x0a, 0x20, 0x20, 0x6d, 0x5f, 0x32, 0x20, // ation(1u). m_2
|
||||
0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x7d, 0x0a, 0x0a, // : vec2<f32>,.}..
|
||||
0x40, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x0a, 0x66, 0x6e, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, // @vertex.fn main(
|
||||
0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x30, 0x75, 0x29, 0x20, 0x61, 0x5f, // @location(0u) a_
|
||||
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, // color0 : vec4<f3
|
||||
0x32, 0x3e, 0x2c, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x31, 0x75, // 2>, @location(1u
|
||||
0x29, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3a, 0x20, 0x76, // ) a_position : v
|
||||
0x65, 0x63, 0x33, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, // ec3<f32>, @locat
|
||||
0x69, 0x6f, 0x6e, 0x28, 0x32, 0x75, 0x29, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // ion(2u) a_texcoo
|
||||
0x72, 0x64, 0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x29, // rd0 : vec2<f32>)
|
||||
0x20, 0x2d, 0x3e, 0x20, 0x74, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x20, // -> tint_symbol
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x6e, 0x65, 0x72, 0x28, 0x61, // {. main_inner(a
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2c, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, // _color0, a_posit
|
||||
0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // ion, a_texcoord0
|
||||
0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x74, 0x69, 0x6e, 0x74, // );. return tint
|
||||
0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, // _symbol(v_1, v_2
|
||||
0x2c, 0x20, 0x76, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, // , v_3);.}.......
|
||||
0x10, 0x00, 0x40, 0x00, 0x40, 0x00, // ..@.@.
|
||||
};
|
||||
static const uint8_t vs_debugdraw_fill_texture_dx11[634] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0f, 0x75, // VSH............u
|
||||
|
||||
Reference in New Issue
Block a user