From 95b4e6eaa557ae510c9457006b9a71d03120cd9b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E4=BA=91=E9=A3=8E?= Date: Wed, 9 Sep 2020 20:52:13 +0800 Subject: [PATCH] Use getResourceDesc instead of GetDesc, See #1239 (#2260) * Use getResourceDesc instead of GetDesc, See #1239 * Fix MSAA on d3d12 --- src/renderer_d3d12.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index efcbf06cd..62434f3c9 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -2078,17 +2078,19 @@ namespace bgfx { namespace d3d12 ? s_textureFormat[m_resolution.format].m_fmtSrgb : s_textureFormat[m_resolution.format].m_fmt; - if (1 < m_backBufferColor[ii]->GetDesc().DepthOrArraySize) + if (1 < getResourceDesc(m_backBufferColor[ii]).DepthOrArraySize) { - rtvDesc.ViewDimension = D3D12_RTV_DIMENSION_TEXTURE2DARRAY; + rtvDesc.ViewDimension = (NULL == m_msaaRt) ? + D3D12_RTV_DIMENSION_TEXTURE2DARRAY : D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY; rtvDesc.Texture2DArray.FirstArraySlice = 0; - rtvDesc.Texture2DArray.ArraySize = m_backBufferColor[ii]->GetDesc().DepthOrArraySize; + rtvDesc.Texture2DArray.ArraySize = getResourceDesc(m_backBufferColor[ii]).DepthOrArraySize; rtvDesc.Texture2DArray.MipSlice = 0; rtvDesc.Texture2DArray.PlaneSlice = 0; } else { - rtvDesc.ViewDimension = D3D12_RTV_DIMENSION_TEXTURE2D; + rtvDesc.ViewDimension = (NULL == m_msaaRt) ? + D3D12_RTV_DIMENSION_TEXTURE2D : D3D12_RTV_DIMENSION_TEXTURE2DMS; rtvDesc.Texture2D.MipSlice = 0; rtvDesc.Texture2D.PlaneSlice = 0; }