diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 395856cda..f89ed2166 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -4437,11 +4437,11 @@ namespace bgfx { namespace gl && !s_textureFilter[m_textureFormat]) { // Force point sampling when texture format doesn't support linear sampling. - _flags &= 0 + _flags &= ~(0 | BGFX_TEXTURE_MIN_MASK | BGFX_TEXTURE_MAG_MASK | BGFX_TEXTURE_MIP_MASK - ; + ); _flags |= 0 | BGFX_TEXTURE_MIN_POINT | BGFX_TEXTURE_MAG_POINT