From 9473fb1ffd0488c4f8a9affd6092f4f5aad983e7 Mon Sep 17 00:00:00 2001 From: bkaradzic Date: Wed, 26 Dec 2012 22:52:10 -0800 Subject: [PATCH] Fixed eol. --- src/renderer_gl.cpp | 84 +++++++++++++++++++-------------------- tools/shaderc/shaderc.cpp | 1 + 2 files changed, 43 insertions(+), 42 deletions(-) diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 645222fb9..f1160110f 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -1499,41 +1499,41 @@ namespace bgfx { uint32_t width = tc.m_width; uint32_t height = tc.m_height; - uint32_t depth = tc.m_depth; + uint32_t depth = tc.m_depth; for (uint32_t lod = 0, num = tc.m_numMips; lod < num; ++lod) { width = uint32_max(width, min); height = uint32_max(height, min); - depth = uint32_max(1, depth); - uint32_t size = width*height*bpp/8; + depth = uint32_max(1, depth); + uint32_t size = width*height*bpp/8; if (m_compressed) { - compressedTexImage(target+side - , lod - , internalFmt - , width - , height - , depth - , 0 - , size - , data - ); + compressedTexImage(target+side + , lod + , internalFmt + , width + , height + , depth + , 0 + , size + , data + ); } else { - texImage(target+side - , lod - , internalFmt - , width - , height - , depth - , 0 - , m_fmt - , m_type - , data - ); + texImage(target+side + , lod + , internalFmt + , width + , height + , depth + , 0 + , m_fmt + , m_type + , data + ); } if (NULL != data) @@ -1543,7 +1543,7 @@ namespace bgfx width >>= 1; height >>= 1; - depth >>= 1; + depth >>= 1; } } @@ -1647,7 +1647,7 @@ namespace bgfx } } - void Texture::update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem) + void Texture::update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem) { GL_CHECK(glBindTexture(m_target, m_id) ); GL_CHECK(glPixelStorei(GL_UNPACK_ALIGNMENT, 1) ); @@ -1929,7 +1929,7 @@ namespace bgfx GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) ); GL_CHECK(glViewport(0, 0, width, height) ); - GL_CHECK(glDisable(GL_STENCIL_TEST) ); + GL_CHECK(glDisable(GL_STENCIL_TEST) ); GL_CHECK(glDisable(GL_DEPTH_TEST) ); GL_CHECK(glDepthFunc(GL_ALWAYS) ); GL_CHECK(glDisable(GL_CULL_FACE) ); @@ -2390,7 +2390,7 @@ namespace bgfx } } - GL_CHECK(glDisable(GL_STENCIL_TEST) ); + GL_CHECK(glDisable(GL_STENCIL_TEST) ); GL_CHECK(glEnable(GL_DEPTH_TEST) ); GL_CHECK(glDepthFunc(GL_LESS) ); GL_CHECK(glEnable(GL_CULL_FACE) ); @@ -2401,23 +2401,23 @@ namespace bgfx { if (0 != newStencil) { - GL_CHECK(glEnable(GL_STENCIL_TEST) ); - - uint32_t bstencil = unpackStencil(1, newStencil); - uint32_t frontAndBack = bstencil != BGFX_STENCIL_NONE && bstencil != unpackStencil(0, newStencil); - + GL_CHECK(glEnable(GL_STENCIL_TEST) ); + + uint32_t bstencil = unpackStencil(1, newStencil); + uint32_t frontAndBack = bstencil != BGFX_STENCIL_NONE && bstencil != unpackStencil(0, newStencil); + // uint32_t bchanged = unpackStencil(1, changedStencil); // if (BGFX_STENCIL_FUNC_RMASK_MASK & bchanged) // { // uint32_t wmask = (bstencil&BGFX_STENCIL_FUNC_RMASK_MASK)>>BGFX_STENCIL_FUNC_RMASK_SHIFT; // GL_CHECK(glStencilMask(wmask) ); // } - - for (uint32_t ii = 0, num = frontAndBack+1; ii < num; ++ii) - { - uint32_t stencil = unpackStencil(ii, newStencil); - uint32_t changed = unpackStencil(ii, changedStencil); - GLenum face = s_stencilFace[frontAndBack+ii]; + + for (uint32_t ii = 0, num = frontAndBack+1; ii < num; ++ii) + { + uint32_t stencil = unpackStencil(ii, newStencil); + uint32_t changed = unpackStencil(ii, changedStencil); + GLenum face = s_stencilFace[frontAndBack+ii]; if ( (BGFX_STENCIL_TEST_MASK|BGFX_STENCIL_FUNC_REF_MASK|BGFX_STENCIL_FUNC_RMASK_MASK) & changed) { @@ -2434,12 +2434,12 @@ namespace bgfx uint32_t zpass = (stencil&BGFX_STENCIL_OP_PASS_Z_MASK)>>BGFX_STENCIL_OP_PASS_Z_SHIFT; GL_CHECK(glStencilOpSeparate(face, s_stencilOp[sfail], s_stencilOp[zfail], s_stencilOp[zpass]) ); } - } + } } else { - GL_CHECK(glDisable(GL_STENCIL_TEST) ); - } + GL_CHECK(glDisable(GL_STENCIL_TEST) ); + } } if ( (BGFX_STATE_CULL_MASK|BGFX_STATE_DEPTH_WRITE|BGFX_STATE_DEPTH_TEST_MASK diff --git a/tools/shaderc/shaderc.cpp b/tools/shaderc/shaderc.cpp index 3e78d1988..1d930cd0a 100644 --- a/tools/shaderc/shaderc.cpp +++ b/tools/shaderc/shaderc.cpp @@ -666,6 +666,7 @@ bool compileHLSLShaderDx9(bx::CommandLine& _cmdLine, const std::string& _code, b bx::write(_writer, un.regIndex); bx::write(_writer, un.regCount); + BX_UNUSED(s_constantTypeName); BX_TRACE("%s, %s, %d, %d, %d" , un.name.c_str() , s_constantTypeName[un.type]