diff --git a/examples/36-sky/sky.cpp b/examples/36-sky/sky.cpp index 277f58d9a..40186e18a 100644 --- a/examples/36-sky/sky.cpp +++ b/examples/36-sky/sky.cpp @@ -37,11 +37,11 @@ * ========== * * [1] R. Perez, R. Seals, and J. Michalsky."An All-Weather Model for Sky Luminance Distribution". - * Solar Energy, Volume 50, Number 3 (March 1993), pp. 235–245. + * Solar Energy, Volume 50, Number 3 (March 1993), pp. 235-245. * * [2] A. J. Preetham, Peter Shirley, and Brian Smits. "A Practical Analytic Model for Daylight", * Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, - * 1999, pp. 91–100. + * 1999, pp. 91-100. * https://www.cs.utah.edu/~shirley/papers/sunsky/sunsky.pdf * * [3] E. Lengyel, Game Engine Gems, Volume One. Jones & Bartlett Learning, 2010. pp. 219 - 234 @@ -134,7 +134,7 @@ namespace // Turbidity tables. Taken from: - // A. J. Preetham, P. Shirley, and B. Smits. A Practical Analytic Model for Daylight. SIGGRAPH ’99 + // A. J. Preetham, P. Shirley, and B. Smits. A Practical Analytic Model for Daylight. SIGGRAPH '99 // Coefficients correspond to xyY colorspace. static Color ABCDE[] = {