mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Cleanup.
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
-- vim: syntax=lua
|
||||
-- bgfx interface
|
||||
|
||||
version(109)
|
||||
version(110)
|
||||
|
||||
typedef "bool"
|
||||
typedef "char"
|
||||
@@ -371,11 +371,10 @@ flag.Caps { bits = 64, base = 1, name = "Caps" }
|
||||
.DrawIndirect --- Draw indirect is supported.
|
||||
.FragmentDepth --- Fragment depth is accessible in fragment shader.
|
||||
.FragmentOrdering --- Fragment ordering is available in fragment shader.
|
||||
.ImageRw --- Image Read/Write is supported.
|
||||
.GraphicsDebugger --- Graphics debugger is present.
|
||||
.Reserved
|
||||
.Hdr10 --- HDR10 rendering is supported.
|
||||
.Hidpi --- HiDPI rendering is supported.
|
||||
.ImageRw --- Image Read/Write is supported.
|
||||
.Index32 --- 32-bit indices are supported.
|
||||
.Instancing --- Instancing is supported.
|
||||
.OcclusionQuery --- Occlusion query is supported.
|
||||
@@ -384,7 +383,7 @@ flag.Caps { bits = 64, base = 1, name = "Caps" }
|
||||
.Texture_2dArray --- 2D texture array is supported.
|
||||
.Texture_3d --- 3D textures are supported.
|
||||
.TextureBlit --- Texture blit is supported.
|
||||
.TextureCompareReserved --- All texture compare modes are supported.
|
||||
.TextureCompareReserved
|
||||
.TextureCompareLequal --- Texture compare less equal mode is supported.
|
||||
.TextureCubeArray --- Cubemap texture array is supported.
|
||||
.TextureDirectAccess --- CPU direct access to GPU texture memory.
|
||||
|
||||
Reference in New Issue
Block a user