This commit is contained in:
Бранимир Караџић
2020-12-02 21:08:25 -08:00
parent 0714e7c41e
commit 8dd39d42df
5 changed files with 96 additions and 109 deletions

View File

@@ -1,7 +1,7 @@
-- vim: syntax=lua
-- bgfx interface
version(109)
version(110)
typedef "bool"
typedef "char"
@@ -371,11 +371,10 @@ flag.Caps { bits = 64, base = 1, name = "Caps" }
.DrawIndirect --- Draw indirect is supported.
.FragmentDepth --- Fragment depth is accessible in fragment shader.
.FragmentOrdering --- Fragment ordering is available in fragment shader.
.ImageRw --- Image Read/Write is supported.
.GraphicsDebugger --- Graphics debugger is present.
.Reserved
.Hdr10 --- HDR10 rendering is supported.
.Hidpi --- HiDPI rendering is supported.
.ImageRw --- Image Read/Write is supported.
.Index32 --- 32-bit indices are supported.
.Instancing --- Instancing is supported.
.OcclusionQuery --- Occlusion query is supported.
@@ -384,7 +383,7 @@ flag.Caps { bits = 64, base = 1, name = "Caps" }
.Texture_2dArray --- 2D texture array is supported.
.Texture_3d --- 3D textures are supported.
.TextureBlit --- Texture blit is supported.
.TextureCompareReserved --- All texture compare modes are supported.
.TextureCompareReserved
.TextureCompareLequal --- Texture compare less equal mode is supported.
.TextureCubeArray --- Cubemap texture array is supported.
.TextureDirectAccess --- CPU direct access to GPU texture memory.