Fixed MinGW compile errors.

This commit is contained in:
bkaradzic
2012-06-02 18:57:44 -07:00
parent 50a6e41549
commit 8bac68fe7f
4 changed files with 31 additions and 14 deletions

View File

@@ -108,13 +108,13 @@ namespace bgfx
struct RendererContext
{
RendererContext()
: m_initialized(false)
: m_flags(BGFX_RESET_NONE)
, m_initialized(false)
, m_fmtNULL(false)
, m_fmtDF16(false)
, m_fmtDF24(false)
, m_fmtINTZ(false)
, m_fmtRAWZ(false)
, m_flags(BGFX_RESET_NONE)
, m_rtMsaa(false)
{
m_rt.idx = invalidHandle;
@@ -1693,8 +1693,7 @@ namespace bgfx
if ( (BGFX_STATE_PT_POINTS|BGFX_STATE_POINT_SIZE_MASK) & changedFlags)
{
float pointSize = (float)( (newFlags&BGFX_STATE_POINT_SIZE_MASK)>>BGFX_STATE_POINT_SIZE_SHIFT);
DX_CHECK(s_renderCtx.m_device->SetRenderState(D3DRS_POINTSIZE, *( (DWORD*)&pointSize) ) );
DX_CHECK(s_renderCtx.m_device->SetRenderState(D3DRS_POINTSIZE, castfi( (float)( (newFlags&BGFX_STATE_POINT_SIZE_MASK)>>BGFX_STATE_POINT_SIZE_SHIFT) ) ) );
}
#if BX_PLATFORM_WINDOWS