D3D9: Added multiple vertex stream support.

This commit is contained in:
Branimir Karadžić
2017-05-13 22:21:02 -07:00
parent 276d1557de
commit 8a675c66b1
3 changed files with 210 additions and 178 deletions

View File

@@ -6109,7 +6109,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
uint32_t offsets[BGFX_CONFIG_MAX_VERTEX_STREAMS];
const VertexDecl* decls[BGFX_CONFIG_MAX_VERTEX_STREAMS];
uint32_t numVertices = UINT32_MAX;
uint32_t numVertices = draw.m_numVertices;
uint8_t numStreams = 0;
for (uint32_t idx = 0, streamMask = draw.m_streamMask, ntz = bx::uint32_cnttz(streamMask)
; 0 != streamMask