diff --git a/src/glimports.h b/src/glimports.h index a12acb19d..0766f1891 100644 --- a/src/glimports.h +++ b/src/glimports.h @@ -372,9 +372,7 @@ GL_IMPORT______(true, PFNGLSTENCILMASKSEPARATEPROC, glStencilMask GL_IMPORT______(false, PFNGLSTENCILOPPROC, glStencilOp); GL_IMPORT______(true, PFNGLSTENCILOPSEPARATEPROC, glStencilOpSeparate); GL_IMPORT______(false, PFNGLTEXIMAGE2DPROC, glTexImage2D); -GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample); GL_IMPORT______(true, PFNGLTEXIMAGE3DPROC, glTexImage3D); -GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample); GL_IMPORT______(false, PFNGLTEXPARAMETERIPROC, glTexParameteri); GL_IMPORT______(false, PFNGLTEXPARAMETERIVPROC, glTexParameteriv); GL_IMPORT______(false, PFNGLTEXPARAMETERFPROC, glTexParameterf); @@ -446,6 +444,9 @@ GL_IMPORT_EXT__(true, PFNGLDELETERENDERBUFFERSPROC, glDeleteRende GL_IMPORT_EXT__(true, PFNGLRENDERBUFFERSTORAGEPROC, glRenderbufferStorage); GL_IMPORT_EXT__(true, PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC, glRenderbufferStorageMultisample); +GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample); +GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample); + # else // GLES GL_IMPORT______(false, PFNGLCLEARDEPTHFPROC, glClearDepthf); # endif // BGFX_CONFIG_RENDERER_OPENGL @@ -488,6 +489,7 @@ GL_IMPORT_OES__(true, PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedT GL_IMPORT_EXT__(true, PFNGLTEXSTORAGE2DPROC, glTexStorage2D); GL_IMPORT_EXT__(true, PFNGLTEXSTORAGE3DPROC, glTexStorage3D); GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample); +GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample); GL_IMPORT_EXT__(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); GL_IMPORT_EXT__(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);