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https://github.com/bkaradzic/bgfx.git
synced 2026-02-19 05:23:00 +01:00
Moved internal view state into single struct.
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@@ -6627,7 +6627,7 @@ namespace bgfx { namespace gl
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bool viewRestart = false;
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uint8_t restartState = 0;
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viewState.m_rect = _render->m_rect[0];
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viewState.m_rect = _render->m_view[0].m_rect;
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int32_t numItems = _render->m_numRenderItems;
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for (int32_t item = 0, restartItem = numItems; item < numItems || restartItem < numItems;)
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@@ -6660,9 +6660,9 @@ namespace bgfx { namespace gl
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view = key.m_view;
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programIdx = kInvalidHandle;
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if (_render->m_fb[view].idx != fbh.idx)
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if (_render->m_view[view].m_fbh.idx != fbh.idx)
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{
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fbh = _render->m_fb[view];
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fbh = _render->m_view[view].m_fbh;
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resolutionHeight = hmdEnabled
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? _render->m_hmd.height
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: _render->m_resolution.m_height
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@@ -6670,7 +6670,7 @@ namespace bgfx { namespace gl
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resolutionHeight = setFrameBuffer(fbh, resolutionHeight, discardFlags);
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}
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viewRestart = ( (BGFX_VIEW_STEREO == (_render->m_viewFlags[view] & BGFX_VIEW_STEREO) ) );
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viewRestart = ( (BGFX_VIEW_STEREO == (_render->m_view[view].m_flags & BGFX_VIEW_STEREO) ) );
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viewRestart &= hmdEnabled;
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if (viewRestart)
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{
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@@ -6695,7 +6695,7 @@ namespace bgfx { namespace gl
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profiler.begin(view);
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viewState.m_rect = _render->m_rect[view];
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viewState.m_rect = _render->m_view[view].m_rect;
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if (viewRestart)
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{
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) )
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@@ -6727,7 +6727,7 @@ namespace bgfx { namespace gl
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}
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}
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const Rect& scissorRect = _render->m_scissor[view];
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const Rect& scissorRect = _render->m_view[view].m_scissor;
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viewHasScissor = !scissorRect.isZero();
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viewScissorRect = viewHasScissor ? scissorRect : viewState.m_rect;
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@@ -6737,7 +6737,7 @@ namespace bgfx { namespace gl
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, viewState.m_rect.m_height
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) );
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Clear& clear = _render->m_clear[view];
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Clear& clear = _render->m_view[view].m_clear;
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discardFlags = clear.m_flags & BGFX_CLEAR_DISCARD_MASK;
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if (BGFX_CLEAR_NONE != (clear.m_flags & BGFX_CLEAR_MASK) )
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