Fixed assert macros, and improved error handling.

This commit is contained in:
Бранимир Караџић
2021-10-25 18:59:32 -07:00
parent 6573fc44a8
commit 8392a44b3a
35 changed files with 705 additions and 617 deletions

View File

@@ -7,7 +7,6 @@ project ("example-glue")
kind "StaticLib"
includedirs {
path.join(BX_DIR, "include"),
path.join(BIMG_DIR, "include"),
path.join(BGFX_DIR, "include"),
path.join(BGFX_DIR, "3rdparty"),
@@ -17,11 +16,14 @@ project ("example-glue")
path.join(BGFX_DIR, "examples/common/example-glue.cpp"),
}
using_bx()
configuration {}
project ("example-common")
kind "StaticLib"
includedirs {
path.join(BX_DIR, "include"),
path.join(BIMG_DIR, "include"),
path.join(BGFX_DIR, "include"),
path.join(BGFX_DIR, "3rdparty"),
@@ -36,6 +38,8 @@ project ("example-common")
path.join(BGFX_DIR, "examples/common/**.h"),
}
using_bx()
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"),
{ path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_orbis.cpp") }) then
@@ -90,3 +94,5 @@ project ("example-common")
"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
}
premake.vstudio.splashpath = "../../../examples/runtime/images/SplashScreen.png"
configuration {}