From 7d34d026e71bba392866070e930bed76c581dcfb Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?=
bgfx::destroyShader(ShaderHandle _handle)¶bgfx::destroy(ShaderHandle _handle)¶Destroy shader. Once program is created with shader it is safe to destroy shader.
bgfx::destroyProgram(ProgramHandle _handle)¶bgfx::destroy(ProgramHandle _handle)¶Destroy program.
bgfx::createUniform multiple times with the same uniform name. The library will always return the same handle, but the handle reference count will be incremented. This means that the same number of bgfx::destroyUniform must be called to properly destroy the uniform.bgfx::createUniform multiple times with the same uniform name. The library will always return the same handle, but the handle reference count will be incremented. This means that the same number of bgfx::destroyUniform must be called to properly destroy the uniform.bgfx_shader.sh):u_viewRect vec4(x, y, width, height) - view rectangle for current view.u_viewTexel vec4(1.0/width, 1.0/height, undef, undef) - inverse width and heightbgfx::destroyUniform(UniformHandle _handle)¶bgfx::destroy(UniformHandle _handle)¶Destroy shader uniform parameter.
bgfx::destroyVertexBuffer(VertexBufferHandle _handle)¶bgfx::destroy(VertexBufferHandle _handle)¶Destroy static vertex buffer.
bgfx::destroyDynamicVertexBuffer(DynamicVertexBufferHandle _handle)¶bgfx::destroy(DynamicVertexBufferHandle _handle)¶Destroy dynamic vertex buffer.
Returns number of available vertices.
bgfx_check_avail_transient_vertex_buffer. bgfx_get_avail_transient_vertex_buffer. _num - Number of required vertices.
@@ -4182,8 +4182,8 @@ otherwise prefer bgfx::setViewScissor.bgfx::destroyIndexBuffer(IndexBufferHandle _handle)¶bgfx::destroy(IndexBufferHandle _handle)¶Destroy static index buffer.
bgfx::destroyDynamicIndexBuffer(DynamicIndexBufferHandle _handle)¶bgfx::destroy(DynamicIndexBufferHandle _handle)¶Destroy dynamic index buffer.
bgfx::destroyTexture(TextureHandle _handle)¶bgfx::destroy(TextureHandle _handle)¶Destroy texture.
bgfx::destroyFrameBuffer(FrameBufferHandle _handle)¶bgfx::destroy(FrameBufferHandle _handle)¶Destroy frame buffer.
Returns number of available instance buffer slots.
bgfx_check_avail_instance_data_buffer. bgfx_get_avail_instance_data_buffer. _num - Number of required instances.
@@ -5404,8 +5404,8 @@ otherwise prefer bgfx::setViewScissor.bgfx::destroyIndirectBuffer(IndirectBufferHandle _handle)¶bgfx::destroy(IndirectBufferHandle _handle)¶Destroy draw indirect buffer.
bgfx::destroyOcclusionQuery(OcclusionQueryHandle _handle)¶bgfx::destroy(OcclusionQueryHandle _handle)¶Destroy occlusion query.
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