Added tristrip support.

This commit is contained in:
Branimir Karadžić
2014-04-26 23:48:41 -07:00
parent e295cdda4d
commit 7bc62b1d07
7 changed files with 351 additions and 157 deletions

View File

@@ -14,11 +14,28 @@ namespace bgfx
{
static char s_viewName[BGFX_CONFIG_MAX_VIEWS][256];
static const GLenum s_primType[] =
struct PrimInfo
{
GL_TRIANGLES,
GL_LINES,
GL_POINTS,
GLenum m_type;
uint32_t m_min;
uint32_t m_div;
uint32_t m_sub;
};
static const PrimInfo s_primInfo[] =
{
{ GL_TRIANGLES, 3, 3, 0 },
{ GL_TRIANGLE_STRIP, 3, 1, 2 },
{ GL_LINES, 2, 2, 0 },
{ GL_POINTS, 1, 1, 0 },
};
static const char* s_primName[] =
{
"TriList",
"TriStrip",
"Line",
"Point",
};
static const char* s_attribName[Attrib::Count] =
@@ -1660,6 +1677,9 @@ namespace bgfx
{
switch (_type)
{
case GL_INT:
return UniformType::Uniform1iv;
case GL_FLOAT:
return UniformType::Uniform1fv;
@@ -1698,6 +1718,7 @@ namespace bgfx
return UniformType::Uniform1iv;
};
BX_CHECK(false, "Unrecognized GL type 0x%04x.", _type);
return UniformType::End;
}
@@ -3570,8 +3591,11 @@ namespace bgfx
int32_t height = m_render->m_resolution.m_height;
float alphaRef = 0.0f;
uint32_t blendFactor = 0;
GLenum primType = m_render->m_debug&BGFX_DEBUG_WIREFRAME ? GL_LINES : GL_TRIANGLES;
uint32_t primNumVerts = 3;
const uint64_t pt = m_render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0;
uint8_t primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT);
PrimInfo prim = s_primInfo[primIndex];
uint32_t baseVertex = 0;
GLuint currentVao = 0;
bool viewHasScissor = false;
@@ -3580,10 +3604,10 @@ namespace bgfx
const bool blendIndependentSupported = s_extension[Extension::ARB_draw_buffers_blend].m_supported;
uint32_t statsNumPrimsSubmitted = 0;
uint32_t statsNumPrimsSubmitted[BX_COUNTOF(s_primInfo)] = {};
uint32_t statsNumPrimsRendered[BX_COUNTOF(s_primInfo)] = {};
uint32_t statsNumInstances[BX_COUNTOF(s_primInfo)] = {};
uint32_t statsNumIndices = 0;
uint32_t statsNumInstances = 0;
uint32_t statsNumPrimsRendered = 0;
if (0 == (m_render->m_debug&BGFX_DEBUG_IFH) )
{
@@ -3901,9 +3925,9 @@ namespace bgfx
blendFactor = state.m_rgba;
}
uint8_t primIndex = uint8_t( (newFlags&BGFX_STATE_PT_MASK)>>BGFX_STATE_PT_SHIFT);
primType = m_render->m_debug&BGFX_DEBUG_WIREFRAME ? GL_LINES : s_primType[primIndex];
primNumVerts = 3-primIndex;
const uint64_t pt = m_render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : newFlags&BGFX_STATE_PT_MASK;
primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT);
prim = s_primInfo[primIndex];
}
bool programChanged = false;
@@ -4259,25 +4283,25 @@ namespace bgfx
if (UINT32_MAX == state.m_numIndices)
{
numIndices = s_renderCtx->m_indexBuffers[state.m_indexBuffer.idx].m_size/2;
numPrimsSubmitted = numIndices/primNumVerts;
numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub;
numInstances = state.m_numInstances;
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
GL_CHECK(glDrawElementsInstanced(primType
GL_CHECK(glDrawElementsInstanced(prim.m_type
, numIndices
, GL_UNSIGNED_SHORT
, (void*)0
, state.m_numInstances
) );
}
else if (primNumVerts <= state.m_numIndices)
else if (prim.m_min <= state.m_numIndices)
{
numIndices = state.m_numIndices;
numPrimsSubmitted = numIndices/primNumVerts;
numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub;
numInstances = state.m_numInstances;
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
GL_CHECK(glDrawElementsInstanced(primType
GL_CHECK(glDrawElementsInstanced(prim.m_type
, numIndices
, GL_UNSIGNED_SHORT
, (void*)(uintptr_t)(state.m_startIndex*2)
@@ -4287,21 +4311,21 @@ namespace bgfx
}
else
{
numPrimsSubmitted = numVertices/primNumVerts;
numPrimsSubmitted = numVertices/prim.m_div - prim.m_sub;
numInstances = state.m_numInstances;
numPrimsRendered = numPrimsSubmitted*state.m_numInstances;
GL_CHECK(glDrawArraysInstanced(primType
GL_CHECK(glDrawArraysInstanced(prim.m_type
, 0
, numVertices
, state.m_numInstances
) );
}
statsNumPrimsSubmitted += numPrimsSubmitted;
statsNumPrimsSubmitted[primIndex] += numPrimsSubmitted;
statsNumPrimsRendered[primIndex] += numPrimsRendered;
statsNumInstances[primIndex] += numInstances;
statsNumIndices += numIndices;
statsNumInstances += numInstances;
statsNumPrimsRendered += numPrimsRendered;
}
}
}
@@ -4377,19 +4401,23 @@ namespace bgfx
, elapsedCpuMs > elapsedGpuMs ? '>' : '<'
, elapsedGpuMs
);
tvm.printf(10, pos++, 0x8e, " Prims: %7d (#inst: %5d), submitted: %7d"
, statsNumPrimsRendered
, statsNumInstances
, statsNumPrimsSubmitted
);
double captureMs = double(captureElapsed)*toMs;
tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs);
for (uint32_t ii = 0; ii < BX_COUNTOF(s_primInfo); ++ii)
{
tvm.printf(10, pos++, 0x8e, " %8s: %7d (#inst: %5d), submitted: %7d"
, s_primName[ii]
, statsNumPrimsRendered[ii]
, statsNumInstances[ii]
, statsNumPrimsSubmitted[ii]
);
}
tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices);
tvm.printf(10, pos++, 0x8e, " DVB size: %7d", m_render->m_vboffset);
tvm.printf(10, pos++, 0x8e, " DIB size: %7d", m_render->m_iboffset);
double captureMs = double(captureElapsed)*toMs;
tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs);
#if BGFX_CONFIG_RENDERER_OPENGL
if (s_extension[Extension::ATI_meminfo].m_supported)
{