Added texture loading example.

This commit is contained in:
bkaradzic
2012-10-27 21:34:41 -07:00
parent f55f5e2f2a
commit 7accea7b5d
87 changed files with 3072 additions and 2245 deletions

View File

@@ -517,7 +517,7 @@ namespace bgfx
#endif // BGFX_CONFIG_RENDERER_
}
void init(bool _createRenderThread, FatalFn _fatal, ReallocFn _realloc, FreeFn _free, CacheFn _cache)
void init(FatalFn _fatal, ReallocFn _realloc, FreeFn _free, CacheFn _cache)
{
if (NULL != _fatal)
{
@@ -537,7 +537,9 @@ namespace bgfx
}
s_threadIndex = BGFX_MAIN_THREAD_MAGIC;
s_ctx.init(_createRenderThread);
// On NaCl renderer is on the main thread.
s_ctx.init(!BX_PLATFORM_NACL);
}
void shutdown()
@@ -669,7 +671,7 @@ namespace bgfx
#endif // BGFX_CONFIG_DEBUG
}
const uint32_t g_constantTypeSize[ConstantType::Count] =
const uint32_t g_uniformTypeSize[UniformType::Count] =
{
sizeof(int32_t),
sizeof(float),
@@ -683,14 +685,14 @@ namespace bgfx
4*4*sizeof(float),
};
void ConstantBuffer::writeUniform(ConstantType::Enum _type, uint16_t _loc, const void* _value, uint16_t _num)
void ConstantBuffer::writeUniform(UniformType::Enum _type, uint16_t _loc, const void* _value, uint16_t _num)
{
uint32_t opcode = encodeOpcode(_type, _loc, _num, true);
write(opcode);
write(_value, g_constantTypeSize[_type]*_num);
write(_value, g_uniformTypeSize[_type]*_num);
}
void ConstantBuffer::writeUniformRef(ConstantType::Enum _type, uint16_t _loc, const void* _value, uint16_t _num)
void ConstantBuffer::writeUniformRef(UniformType::Enum _type, uint16_t _loc, const void* _value, uint16_t _num)
{
uint32_t opcode = encodeOpcode(_type, _loc, _num, false);
write(opcode);
@@ -722,7 +724,7 @@ namespace bgfx
{
# if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360
m_renderThread = CreateThread(NULL, 16<<10, renderThread, NULL, 0, NULL);
# elif BX_PLATFORM_LINUX
# elif BX_PLATFORM_POSIX
pthread_create(&m_renderThread, NULL, renderThread, NULL);
# endif // BX_PLATFORM_
}
@@ -770,7 +772,7 @@ namespace bgfx
# if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360
WaitForSingleObject(m_renderThread, INFINITE);
m_renderThread = NULL;
# elif BX_PLATFORM_LINUX
# elif BX_PLATFORM_POSIX
pthread_join(m_renderThread, NULL);
m_renderThread = 0;
# endif // BX_PLATFORM_*
@@ -1085,7 +1087,7 @@ namespace bgfx
s_ctx.destroyRenderTarget(_handle);
}
UniformHandle createUniform(const char* _name, ConstantType::Enum _type, uint16_t _num)
UniformHandle createUniform(const char* _name, UniformType::Enum _type, uint16_t _num)
{
return s_ctx.createUniform(_name, _type, _num);
}
@@ -1211,9 +1213,9 @@ namespace bgfx
s_ctx.m_submit->setVertexBuffer(_vb, _numVertices);
}
void setInstanceDataBuffer(const InstanceDataBuffer* _idb)
void setInstanceDataBuffer(const InstanceDataBuffer* _idb, uint16_t _num)
{
s_ctx.m_submit->setInstanceDataBuffer(_idb);
s_ctx.m_submit->setInstanceDataBuffer(_idb, _num);
}
void setProgram(ProgramHandle _handle)