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Cleanup.
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@@ -3,8 +3,6 @@
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include <string.h> // strlen
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#include "common.h"
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#include <tinystl/allocator.h>
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@@ -137,9 +135,9 @@ static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name
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break;
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}
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strcpy(filePath, shaderPath);
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strcat(filePath, _name);
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strcat(filePath, ".bin");
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bx::strlncpy(filePath, BX_COUNTOF(filePath), shaderPath);
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bx::strlncat(filePath, BX_COUNTOF(filePath), _name);
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bx::strlncat(filePath, BX_COUNTOF(filePath), ".bin");
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return bgfx::createShader(loadMem(_reader, filePath) );
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}
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