mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 12:42:34 +01:00
OSX: Added separate osx-arm64 build configuration.
This commit is contained in:
66
makefile
66
makefile
@@ -43,7 +43,8 @@ projgen: ## Generate project files for all configurations.
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$(GENIE) --with-tools --with-combined-examples --vs=winstore100 vs2017
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=mingw-gcc gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=linux-gcc gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-x64 gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-arm64 gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --xcode=osx xcode9
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --xcode=ios xcode9
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$(GENIE) --with-combined-examples --with-shared-lib --gcc=freebsd gmake
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@@ -169,23 +170,26 @@ vs2017-winstore100-release64: .build/projects/vs2017-winstore100 ## Build - vs20
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devenv .build/projects/vs2017-winstore100/bgfx.sln /Build "Release|x64"
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vs2017-winstore100: vs2017-winstore100-debug32 vs2017-winstore100-release32 vs2017-winstore100-debug64 vs2017-winstore100-release64 ## Build - vs2017-winstore100 x86/x64 Debug and Release
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.build/projects/gmake-osx:
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake
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osx-debug64: osx-debug64-x86 osx-debug64-arm64 ## Build - macOS Universal Debug
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osx-release64: osx-release64-x86 osx-release64-arm64 ## Build - macOS Universal Release
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osx: osx-debug64 osx-release64 ## Build - macOS Universal Debug and Release
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.build/projects/gmake-osx-x64:
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-x64 gmake
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.build/projects/gmake-osx-arm64:
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-arm64 gmake
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osx-debug64-x86: .build/projects/gmake-osx ## Build - macOS x64 Debug
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$(MAKE) -C .build/projects/gmake-osx config=debug64
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osx-release64-x86: .build/projects/gmake-osx ## Build - macOS x64 Release
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$(MAKE) -C .build/projects/gmake-osx config=release64
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osx-x86: osx-debug64 osx-release64 ## Build - macOS x64 Debug and Release
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osx-debug: osx-x64-debug osx-arm64-debug ## Build - macOS Universal Debug
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osx-release: osx-x64-release osx-arm64-release ## Build - macOS Universal Release
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osx: osx-debug osx-release ## Build - macOS Universal Debug and Release
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osx-debug64-arm64: .build/projects/gmake-osx ## Build - macOS ARM Debug
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$(MAKE) -C .build/projects/gmake-osx config=debug64 ARCH="-arch arm64 -Wno-error=unused-command-line-argument -Wno-unused-command-line-argument"
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osx-release64-arm64: .build/projects/gmake-osx ## Build - macOS ARM Release
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$(MAKE) -C .build/projects/gmake-osx config=release64 ARCH="-arch arm64 -Wno-error=unused-command-line-argument -Wno-unused-command-line-argument"
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osx-arm: osx-debug64-arm64 osx-release64-arm64 ## Build - macOS ARM Debug and Release
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osx-x64-debug: .build/projects/gmake-osx-x64 ## Build - macOS x64 Debug
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$(MAKE) -C .build/projects/gmake-osx-x64 config=debug
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osx-x64-release: .build/projects/gmake-osx-x64 ## Build - macOS x64 Release
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$(MAKE) -C .build/projects/gmake-osx-x64 config=release
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osx-x64: osx-x64-debug osx-x64-release ## Build - macOS x64 Debug and Release
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osx-arm64-debug: .build/projects/gmake-osx-arm64 ## Build - macOS ARM Debug
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$(MAKE) -C .build/projects/gmake-osx-arm64 config=debug
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osx-arm64-release: .build/projects/gmake-osx-arm64 ## Build - macOS ARM Release
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$(MAKE) -C .build/projects/gmake-osx-arm64 config=release
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osx-arm: osx-arm64-debug osx-arm64-release ## Build - macOS ARM Debug and Release
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.build/projects/gmake-ios-arm:
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$(GENIE) --gcc=ios-arm gmake
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@@ -227,7 +231,7 @@ rpi-release: .build/projects/gmake-rpi ## Build - RasberryPi Release
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$(MAKE) -R -C .build/projects/gmake-rpi config=release
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rpi: rpi-debug rpi-release ## Build - RasberryPi Debug and Release
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build-darwin: osx
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build-darwin: osx-x64
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build-linux: linux-debug64 linux-release64
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@@ -257,9 +261,9 @@ UNAME := $(shell uname)
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ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin FreeBSD GNU/kFreeBSD))
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ifeq ($(UNAME),$(filter $(UNAME),Darwin))
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OS=darwin
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BUILD_PROJECT_DIR=gmake-osx
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BUILD_OUTPUT_DIR=osx64_clang
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BUILD_TOOLS_CONFIG=release64
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BUILD_PROJECT_DIR=gmake-osx-x64
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BUILD_OUTPUT_DIR=osx-x64
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BUILD_TOOLS_CONFIG=release
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BUILD_TOOLS_SUFFIX=Release
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EXE=
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else
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@@ -337,16 +341,16 @@ dist-linux: .build/projects/gmake-linux
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$(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 texturev
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$(SILENT) cp .build/linux64_gcc/bin/texturevRelease tools/bin/linux/texturev
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dist-darwin: .build/projects/gmake-osx
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryc
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$(SILENT) cp .build/osx64_clang/bin/geometrycRelease tools/bin/darwin/geometryc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryv
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$(SILENT) cp .build/osx64_clang/bin/geometryvRelease tools/bin/darwin/geometryv
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 shaderc
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$(SILENT) cp .build/osx64_clang/bin/shadercRelease tools/bin/darwin/shaderc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturec
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$(SILENT) cp .build/osx64_clang/bin/texturecRelease tools/bin/darwin/texturec
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturev
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$(SILENT) cp .build/osx64_clang/bin/texturevRelease tools/bin/darwin/texturev
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dist-darwin: .build/projects/gmake-osx-x64
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 geometryc
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$(SILENT) cp .build/osx-x64/bin/geometrycRelease tools/bin/darwin/geometryc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 geometryv
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$(SILENT) cp .build/osx-x64/bin/geometryvRelease tools/bin/darwin/geometryv
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 shaderc
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$(SILENT) cp .build/osx-x64/bin/shadercRelease tools/bin/darwin/shaderc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 texturec
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$(SILENT) cp .build/osx-x64/bin/texturecRelease tools/bin/darwin/texturec
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 texturev
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$(SILENT) cp .build/osx-x64/bin/texturevRelease tools/bin/darwin/texturev
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dist: clean dist-windows dist-linux dist-darwin
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