Added ability to skip top level mips when parsing texture format.

This commit is contained in:
Branimir Karadžić
2014-02-19 22:34:53 -08:00
parent d7f0b21487
commit 753b9fdd15
10 changed files with 70 additions and 47 deletions

View File

@@ -105,7 +105,7 @@ namespace bgfx
{
}
void Context::rendererCreateTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/)
void Context::rendererCreateTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/)
{
}