From 74b7a35efb89b1737111503e6739f1abd7610615 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Sat, 16 Jul 2022 09:43:08 -0700 Subject: [PATCH] Cleanup. --- include/bgfx/bgfx.h | 25 ++++++++++--------------- 1 file changed, 10 insertions(+), 15 deletions(-) diff --git a/include/bgfx/bgfx.h b/include/bgfx/bgfx.h index 4d769332d..3e1bdc689 100644 --- a/include/bgfx/bgfx.h +++ b/include/bgfx/bgfx.h @@ -2468,9 +2468,8 @@ namespace bgfx /// Allocate transient index buffer. /// - /// @param[out] _tib TransientIndexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tib TransientIndexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _num Number of indices to allocate. /// @param[in] _index32 Set to `true` if input indices will be 32-bit. /// @@ -2484,9 +2483,8 @@ namespace bgfx /// Allocate transient vertex buffer. /// - /// @param[out] _tvb TransientVertexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tvb TransientVertexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _num Number of vertices to allocate. /// @param[in] _layout Vertex layout. /// @@ -2502,14 +2500,12 @@ namespace bgfx /// buffers. If both space requirements are satisfied function returns /// true. /// - /// @param[out] _tvb TransientVertexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tvb TransientVertexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _layout Vertex layout. /// @param[in] _numVertices Number of vertices to allocate. - /// @param[out] _tib TransientIndexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tib TransientIndexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _numIndices Number of indices to allocate. /// @param[in] _index32 Set to `true` if input indices will be 32-bit. /// @@ -2526,9 +2522,8 @@ namespace bgfx /// Allocate instance data buffer. /// - /// @param[out] _idb InstanceDataBuffer structure is filled and is valid - /// for duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _idb InstanceDataBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _num Number of instances. /// @param[in] _stride Instance stride. Must be multiple of 16. ///