diff --git a/include/bgfx/bgfx.h b/include/bgfx/bgfx.h index 4d769332d..3e1bdc689 100644 --- a/include/bgfx/bgfx.h +++ b/include/bgfx/bgfx.h @@ -2468,9 +2468,8 @@ namespace bgfx /// Allocate transient index buffer. /// - /// @param[out] _tib TransientIndexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tib TransientIndexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _num Number of indices to allocate. /// @param[in] _index32 Set to `true` if input indices will be 32-bit. /// @@ -2484,9 +2483,8 @@ namespace bgfx /// Allocate transient vertex buffer. /// - /// @param[out] _tvb TransientVertexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tvb TransientVertexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _num Number of vertices to allocate. /// @param[in] _layout Vertex layout. /// @@ -2502,14 +2500,12 @@ namespace bgfx /// buffers. If both space requirements are satisfied function returns /// true. /// - /// @param[out] _tvb TransientVertexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tvb TransientVertexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _layout Vertex layout. /// @param[in] _numVertices Number of vertices to allocate. - /// @param[out] _tib TransientIndexBuffer structure is filled and is valid - /// for the duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _tib TransientIndexBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _numIndices Number of indices to allocate. /// @param[in] _index32 Set to `true` if input indices will be 32-bit. /// @@ -2526,9 +2522,8 @@ namespace bgfx /// Allocate instance data buffer. /// - /// @param[out] _idb InstanceDataBuffer structure is filled and is valid - /// for duration of frame, and it can be reused for multiple draw - /// calls. + /// @param[out] _idb InstanceDataBuffer structure will be filled, and will be valid + /// for the duration of frame, and can be reused for multiple draw calls. /// @param[in] _num Number of instances. /// @param[in] _stride Instance stride. Must be multiple of 16. ///