Updated Khronos headers.

This commit is contained in:
Бранимир Караџић
2025-10-30 22:16:09 -07:00
committed by Branimir Karadžić
parent 5d8eb6d67c
commit 749caef538
11 changed files with 2809 additions and 1931 deletions

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@@ -14,7 +14,7 @@ extern "C" {
** used to make the header, and the header can be found at ** used to make the header, and the header can be found at
** http://www.khronos.org/registry/egl ** http://www.khronos.org/registry/egl
** **
** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $ ** Khronos $Git commit SHA1: bd4838f57c $ on $Git commit date: 2024-09-09 22:54:26 -0600 $
*/ */
#include <EGL/eglplatform.h> #include <EGL/eglplatform.h>
@@ -23,7 +23,7 @@ extern "C" {
#define EGL_EGL_PROTOTYPES 1 #define EGL_EGL_PROTOTYPES 1
#endif #endif
/* Generated on date 20220525 */ /* Generated on date 20240909 */
/* Generated C header for: /* Generated C header for:
* API: egl * API: egl

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@@ -14,12 +14,12 @@ extern "C" {
** used to make the header, and the header can be found at ** used to make the header, and the header can be found at
** http://www.khronos.org/registry/egl ** http://www.khronos.org/registry/egl
** **
** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $ ** Khronos $Git commit SHA1: bd4838f57c $ on $Git commit date: 2024-09-09 22:54:26 -0600 $
*/ */
#include <EGL/eglplatform.h> #include <EGL/eglplatform.h>
#define EGL_EGLEXT_VERSION 20220525 #define EGL_EGLEXT_VERSION 20240909
/* Generated C header for: /* Generated C header for:
* API: egl * API: egl
@@ -551,6 +551,11 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSur
#define EGL_RECORDABLE_ANDROID 0x3142 #define EGL_RECORDABLE_ANDROID 0x3142
#endif /* EGL_ANDROID_recordable */ #endif /* EGL_ANDROID_recordable */
#ifndef EGL_ANDROID_telemetry_hint
#define EGL_ANDROID_telemetry_hint 1
#define EGL_TELEMETRY_HINT_ANDROID 0x3570
#endif /* EGL_ANDROID_telemetry_hint */
#ifndef EGL_ANGLE_d3d_share_handle_client_buffer #ifndef EGL_ANGLE_d3d_share_handle_client_buffer
#define EGL_ANGLE_d3d_share_handle_client_buffer 1 #define EGL_ANGLE_d3d_share_handle_client_buffer 1
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 #define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
@@ -723,10 +728,24 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceBinaryEXT (EGLDeviceEXT device, EGLi
#define EGL_RENDERER_EXT 0x335F #define EGL_RENDERER_EXT 0x335F
#endif /* EGL_EXT_device_query_name */ #endif /* EGL_EXT_device_query_name */
#ifndef EGL_EXT_display_alloc
#define EGL_EXT_display_alloc 1
#define EGL_ALLOC_NEW_DISPLAY_EXT 0x3379
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYDISPLAYEXTPROC) (EGLDisplay dpy);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyDisplayEXT (EGLDisplay dpy);
#endif
#endif /* EGL_EXT_display_alloc */
#ifndef EGL_EXT_explicit_device #ifndef EGL_EXT_explicit_device
#define EGL_EXT_explicit_device 1 #define EGL_EXT_explicit_device 1
#endif /* EGL_EXT_explicit_device */ #endif /* EGL_EXT_explicit_device */
#ifndef EGL_EXT_gl_colorspace_bt2020_hlg
#define EGL_EXT_gl_colorspace_bt2020_hlg 1
#define EGL_GL_COLORSPACE_BT2020_HLG_EXT 0x3540
#endif /* EGL_EXT_gl_colorspace_bt2020_hlg */
#ifndef EGL_EXT_gl_colorspace_bt2020_linear #ifndef EGL_EXT_gl_colorspace_bt2020_linear
#define EGL_EXT_gl_colorspace_bt2020_linear 1 #define EGL_EXT_gl_colorspace_bt2020_linear 1
#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F #define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
@@ -923,6 +942,10 @@ EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy,
#define EGL_EXT_protected_surface 1 #define EGL_EXT_protected_surface 1
#endif /* EGL_EXT_protected_surface */ #endif /* EGL_EXT_protected_surface */
#ifndef EGL_EXT_query_reset_notification_strategy
#define EGL_EXT_query_reset_notification_strategy 1
#endif /* EGL_EXT_query_reset_notification_strategy */
#ifndef EGL_EXT_stream_consumer_egloutput #ifndef EGL_EXT_stream_consumer_egloutput
#define EGL_EXT_stream_consumer_egloutput 1 #define EGL_EXT_stream_consumer_egloutput 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
@@ -1223,6 +1246,11 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStream
#endif #endif
#endif /* EGL_NV_stream_consumer_eglimage */ #endif /* EGL_NV_stream_consumer_eglimage */
#ifndef EGL_NV_stream_consumer_eglimage_use_scanout_attrib
#define EGL_NV_stream_consumer_eglimage_use_scanout_attrib 1
#define EGL_STREAM_CONSUMER_IMAGE_USE_SCANOUT_NV 0x3378
#endif /* EGL_NV_stream_consumer_eglimage_use_scanout_attrib */
#ifndef EGL_NV_stream_consumer_gltexture_yuv #ifndef EGL_NV_stream_consumer_gltexture_yuv
#define EGL_NV_stream_consumer_gltexture_yuv 1 #define EGL_NV_stream_consumer_gltexture_yuv 1
#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C #define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C
@@ -1432,6 +1460,16 @@ EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
#define EGL_TRIPLE_BUFFER_NV 0x3230 #define EGL_TRIPLE_BUFFER_NV 0x3230
#endif /* EGL_NV_triple_buffer */ #endif /* EGL_NV_triple_buffer */
#ifndef EGL_QNX_image_native_buffer
#define EGL_QNX_image_native_buffer 1
#define EGL_NATIVE_BUFFER_QNX 0x3551
#endif /* EGL_QNX_image_native_buffer */
#ifndef EGL_QNX_platform_screen
#define EGL_QNX_platform_screen 1
#define EGL_PLATFORM_SCREEN_QNX 0x3550
#endif /* EGL_QNX_platform_screen */
#ifndef EGL_TIZEN_image_native_buffer #ifndef EGL_TIZEN_image_native_buffer
#define EGL_TIZEN_image_native_buffer 1 #define EGL_TIZEN_image_native_buffer 1
#define EGL_NATIVE_BUFFER_TIZEN 0x32A0 #define EGL_NATIVE_BUFFER_TIZEN 0x32A0

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@@ -64,6 +64,12 @@ typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType; typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType; typedef HWND EGLNativeWindowType;
#elif defined(__QNX__)
typedef khronos_uintptr_t EGLNativeDisplayType;
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
#elif defined(__EMSCRIPTEN__) #elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType; typedef int EGLNativeDisplayType;

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@@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright 2013-2020 The Khronos Group Inc. ** Copyright 2013-2025 The Khronos Group Inc.
** SPDX-License-Identifier: MIT ** SPDX-License-Identifier: MIT
** **
** This header is generated from the Khronos OpenGL / OpenGL ES XML ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -25,7 +25,7 @@ extern "C" {
#define GL_GLES_PROTOTYPES 1 #define GL_GLES_PROTOTYPES 1
#endif #endif
/* Generated on date 20220530 */ /* Generated on date 20251023 */
/* Generated C header for: /* Generated C header for:
* API: gles2 * API: gles2

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@@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright 2013-2020 The Khronos Group Inc. ** Copyright 2013-2025 The Khronos Group Inc.
** SPDX-License-Identifier: MIT ** SPDX-License-Identifier: MIT
** **
** This header is generated from the Khronos OpenGL / OpenGL ES XML ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -19,7 +19,7 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY* #define GL_APIENTRYP GL_APIENTRY*
#endif #endif
/* Generated on date 20220530 */ #define GL_GLEXT_VERSION 20251023
/* Generated C header for: /* Generated C header for:
* API: gles2 * API: gles2
@@ -1052,6 +1052,21 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
#define GL_ARM_rgba8 1 #define GL_ARM_rgba8 1
#endif /* GL_ARM_rgba8 */ #endif /* GL_ARM_rgba8 */
#ifndef GL_ARM_shader_core_properties
#define GL_ARM_shader_core_properties 1
#define GL_SHADER_CORE_COUNT_ARM 0x96F0
#define GL_SHADER_CORE_ACTIVE_COUNT_ARM 0x96F1
#define GL_SHADER_CORE_PRESENT_MASK_ARM 0x96F2
#define GL_SHADER_CORE_MAX_WARP_COUNT_ARM 0x96F3
#define GL_SHADER_CORE_PIXEL_RATE_ARM 0x96F4
#define GL_SHADER_CORE_TEXEL_RATE_ARM 0x96F5
#define GL_SHADER_CORE_FMA_RATE_ARM 0x96F6
typedef void (GL_APIENTRYP PFNGLMAXACTIVESHADERCORESARMPROC) (GLuint count);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glMaxActiveShaderCoresARM (GLuint count);
#endif
#endif /* GL_ARM_shader_core_properties */
#ifndef GL_ARM_shader_framebuffer_fetch #ifndef GL_ARM_shader_framebuffer_fetch
#define GL_ARM_shader_framebuffer_fetch 1 #define GL_ARM_shader_framebuffer_fetch 1
#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
@@ -1459,6 +1474,16 @@ GL_APICALL void GL_APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum a
#endif #endif
#endif /* GL_EXT_fragment_shading_rate */ #endif /* GL_EXT_fragment_shading_rate */
#ifndef GL_EXT_framebuffer_blit_layers
#define GL_EXT_framebuffer_blit_layers 1
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERLAYERSEXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERLAYEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glBlitFramebufferLayersEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GL_APICALL void GL_APIENTRY glBlitFramebufferLayerEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
#endif
#endif /* GL_EXT_framebuffer_blit_layers */
#ifndef GL_EXT_geometry_point_size #ifndef GL_EXT_geometry_point_size
#define GL_EXT_geometry_point_size 1 #define GL_EXT_geometry_point_size 1
#endif /* GL_EXT_geometry_point_size */ #endif /* GL_EXT_geometry_point_size */
@@ -1612,6 +1637,86 @@ GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64
#endif #endif
#endif /* GL_EXT_memory_object_win32 */ #endif /* GL_EXT_memory_object_win32 */
#ifndef GL_EXT_mesh_shader
#define GL_EXT_mesh_shader 1
#define GL_MESH_SHADER_EXT 0x9559
#define GL_TASK_SHADER_EXT 0x955A
#define GL_MAX_MESH_UNIFORM_BLOCKS_EXT 0x8E60
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_EXT 0x8E61
#define GL_MAX_MESH_IMAGE_UNIFORMS_EXT 0x8E62
#define GL_MAX_MESH_UNIFORM_COMPONENTS_EXT 0x8E63
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_EXT 0x8E64
#define GL_MAX_MESH_ATOMIC_COUNTERS_EXT 0x8E65
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_EXT 0x8E66
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_EXT 0x8E67
#define GL_MAX_TASK_UNIFORM_BLOCKS_EXT 0x8E68
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_EXT 0x8E69
#define GL_MAX_TASK_IMAGE_UNIFORMS_EXT 0x8E6A
#define GL_MAX_TASK_UNIFORM_COMPONENTS_EXT 0x8E6B
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_EXT 0x8E6C
#define GL_MAX_TASK_ATOMIC_COUNTERS_EXT 0x8E6D
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_EXT 0x8E6E
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_EXT 0x8E6F
#define GL_MAX_TASK_WORK_GROUP_TOTAL_COUNT_EXT 0x9740
#define GL_MAX_MESH_WORK_GROUP_TOTAL_COUNT_EXT 0x9741
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_EXT 0x9757
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_EXT 0x9759
#define GL_MAX_TASK_PAYLOAD_SIZE_EXT 0x9742
#define GL_MAX_TASK_SHARED_MEMORY_SIZE_EXT 0x9743
#define GL_MAX_MESH_SHARED_MEMORY_SIZE_EXT 0x9744
#define GL_MAX_TASK_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9745
#define GL_MAX_MESH_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9746
#define GL_MAX_MESH_OUTPUT_MEMORY_SIZE_EXT 0x9747
#define GL_MAX_MESH_PAYLOAD_AND_OUTPUT_MEMORY_SIZE_EXT 0x9748
#define GL_MAX_MESH_OUTPUT_VERTICES_EXT 0x9538
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_EXT 0x9756
#define GL_MAX_MESH_OUTPUT_COMPONENTS_EXT 0x9749
#define GL_MAX_MESH_OUTPUT_LAYERS_EXT 0x974A
#define GL_MAX_MESH_MULTIVIEW_VIEW_COUNT_EXT 0x9557
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_EXT 0x92DF
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_EXT 0x9543
#define GL_MAX_PREFERRED_TASK_WORK_GROUP_INVOCATIONS_EXT 0x974B
#define GL_MAX_PREFERRED_MESH_WORK_GROUP_INVOCATIONS_EXT 0x974C
#define GL_MESH_PREFERS_LOCAL_INVOCATION_VERTEX_OUTPUT_EXT 0x974D
#define GL_MESH_PREFERS_LOCAL_INVOCATION_PRIMITIVE_OUTPUT_EXT 0x974E
#define GL_MESH_PREFERS_COMPACT_VERTEX_OUTPUT_EXT 0x974F
#define GL_MESH_PREFERS_COMPACT_PRIMITIVE_OUTPUT_EXT 0x9750
#define GL_MAX_TASK_WORK_GROUP_COUNT_EXT 0x9751
#define GL_MAX_MESH_WORK_GROUP_COUNT_EXT 0x9752
#define GL_MAX_MESH_WORK_GROUP_SIZE_EXT 0x9758
#define GL_MAX_TASK_WORK_GROUP_SIZE_EXT 0x975A
#define GL_MESH_WORK_GROUP_SIZE_EXT 0x953E
#define GL_TASK_WORK_GROUP_SIZE_EXT 0x953F
#define GL_MESH_VERTICES_OUT_EXT 0x9579
#define GL_MESH_PRIMITIVES_OUT_EXT 0x957A
#define GL_MESH_OUTPUT_TYPE_EXT 0x957B
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_EXT 0x959C
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_EXT 0x959D
#define GL_REFERENCED_BY_MESH_SHADER_EXT 0x95A0
#define GL_REFERENCED_BY_TASK_SHADER_EXT 0x95A1
#define GL_TASK_SHADER_INVOCATIONS_EXT 0x9753
#define GL_MESH_SHADER_INVOCATIONS_EXT 0x9754
#define GL_MESH_PRIMITIVES_GENERATED_EXT 0x9755
#define GL_MESH_SHADER_BIT_EXT 0x00000040
#define GL_TASK_SHADER_BIT_EXT 0x00000080
#define GL_MESH_SUBROUTINE_EXT 0x957C
#define GL_TASK_SUBROUTINE_EXT 0x957D
#define GL_MESH_SUBROUTINE_UNIFORM_EXT 0x957E
#define GL_TASK_SUBROUTINE_UNIFORM_EXT 0x957F
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_EXT 0x959E
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_EXT 0x959F
typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSEXTPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect);
typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTEXTPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawMeshTasksEXT (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectEXT (GLintptr indirect);
GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectEXT (GLintptr indirect, GLsizei drawcount, GLsizei stride);
GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountEXT (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#endif
#endif /* GL_EXT_mesh_shader */
#ifndef GL_EXT_multi_draw_arrays #ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1 #define GL_EXT_multi_draw_arrays 1
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
@@ -1856,7 +1961,7 @@ GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLe
#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
@@ -1901,7 +2006,7 @@ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint progra
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar *const*strings);
GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
@@ -2009,6 +2114,10 @@ GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsiz
#define GL_EXT_shader_texture_lod 1 #define GL_EXT_shader_texture_lod 1
#endif /* GL_EXT_shader_texture_lod */ #endif /* GL_EXT_shader_texture_lod */
#ifndef GL_EXT_shader_texture_samples
#define GL_EXT_shader_texture_samples 1
#endif /* GL_EXT_shader_texture_samples */
#ifndef GL_EXT_shadow_samplers #ifndef GL_EXT_shadow_samplers
#define GL_EXT_shadow_samplers 1 #define GL_EXT_shadow_samplers 1
#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
@@ -2375,6 +2484,16 @@ GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, c
#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
#endif /* GL_FJ_shader_binary_GCCSO */ #endif /* GL_FJ_shader_binary_GCCSO */
#ifndef GL_HUAWEI_program_binary
#define GL_HUAWEI_program_binary 1
#define GL_HUAWEI_PROGRAM_BINARY 0x9771
#endif /* GL_HUAWEI_program_binary */
#ifndef GL_HUAWEI_shader_binary
#define GL_HUAWEI_shader_binary 1
#define GL_HUAWEI_SHADER_BINARY 0x9770
#endif /* GL_HUAWEI_shader_binary */
#ifndef GL_IMG_bindless_texture #ifndef GL_IMG_bindless_texture
#define GL_IMG_bindless_texture 1 #define GL_IMG_bindless_texture 1
typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
@@ -2553,10 +2672,42 @@ GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLen
#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
#endif /* GL_MESA_program_binary_formats */ #endif /* GL_MESA_program_binary_formats */
#ifndef GL_MESA_sampler_objects
#define GL_MESA_sampler_objects 1
#define GL_SAMPLER_BINDING 0x8919
typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
#endif
#endif /* GL_MESA_sampler_objects */
#ifndef GL_MESA_shader_integer_functions #ifndef GL_MESA_shader_integer_functions
#define GL_MESA_shader_integer_functions 1 #define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */ #endif /* GL_MESA_shader_integer_functions */
#ifndef GL_MESA_texture_const_bandwidth
#define GL_MESA_texture_const_bandwidth 1
#define GL_CONST_BW_TILING_MESA 0x8BBE
#endif /* GL_MESA_texture_const_bandwidth */
#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
@@ -3186,6 +3337,13 @@ GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei coun
#endif #endif
#endif /* GL_NV_non_square_matrices */ #endif /* GL_NV_non_square_matrices */
#ifndef GL_NV_pack_subimage
#define GL_NV_pack_subimage 1
#define GL_PACK_ROW_LENGTH_NV 0x0D02
#define GL_PACK_SKIP_ROWS_NV 0x0D03
#define GL_PACK_SKIP_PIXELS_NV 0x0D04
#endif /* GL_NV_pack_subimage */
#ifndef GL_NV_path_rendering #ifndef GL_NV_path_rendering
#define GL_NV_path_rendering 1 #define GL_NV_path_rendering 1
typedef double GLdouble; typedef double GLdouble;
@@ -3683,6 +3841,14 @@ GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuin
#define GL_NV_stereo_view_rendering 1 #define GL_NV_stereo_view_rendering 1
#endif /* GL_NV_stereo_view_rendering */ #endif /* GL_NV_stereo_view_rendering */
#ifndef GL_NV_texture_barrier
#define GL_NV_texture_barrier 1
typedef void (GL_APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glTextureBarrierNV (void);
#endif
#endif /* GL_NV_texture_barrier */
#ifndef GL_NV_texture_border_clamp #ifndef GL_NV_texture_border_clamp
#define GL_NV_texture_border_clamp 1 #define GL_NV_texture_border_clamp 1
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
@@ -3779,8 +3945,10 @@ GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex,
#define GL_MAX_VIEWS_OVR 0x9631 #define GL_MAX_VIEWS_OVR 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
GL_APICALL void GL_APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#endif #endif
#endif /* GL_OVR_multiview */ #endif /* GL_OVR_multiview */
@@ -3917,6 +4085,10 @@ GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint t
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
#endif /* GL_QCOM_perfmon_global_mode */ #endif /* GL_QCOM_perfmon_global_mode */
#ifndef GL_QCOM_render_sRGB_R8_RG8
#define GL_QCOM_render_sRGB_R8_RG8 1
#endif /* GL_QCOM_render_sRGB_R8_RG8 */
#ifndef GL_QCOM_render_shared_exponent #ifndef GL_QCOM_render_shared_exponent
#define GL_QCOM_render_shared_exponent 1 #define GL_QCOM_render_shared_exponent 1
#endif /* GL_QCOM_render_shared_exponent */ #endif /* GL_QCOM_render_shared_exponent */
@@ -3974,6 +4146,11 @@ GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GL
#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
#endif /* GL_QCOM_texture_foveated_subsampled_layout */ #endif /* GL_QCOM_texture_foveated_subsampled_layout */
#ifndef GL_QCOM_texture_lod_bias
#define GL_QCOM_texture_lod_bias 1
#define GL_TEXTURE_LOD_BIAS_QCOM 0x8C96
#endif /* GL_QCOM_texture_lod_bias */
#ifndef GL_QCOM_tiled_rendering #ifndef GL_QCOM_tiled_rendering
#define GL_QCOM_tiled_rendering 1 #define GL_QCOM_tiled_rendering 1
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
@@ -4021,6 +4198,12 @@ GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
#define GL_WRITEONLY_RENDERING_QCOM 0x8823 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
#endif /* GL_QCOM_writeonly_rendering */ #endif /* GL_QCOM_writeonly_rendering */
#ifndef GL_QCOM_ycbcr_degamma
#define GL_QCOM_ycbcr_degamma 1
#define GL_TEXTURE_Y_DEGAMMA_QCOM 0x9710
#define GL_TEXTURE_CBCR_DEGAMMA_QCOM 0x9711
#endif /* GL_QCOM_ycbcr_degamma */
#ifndef GL_VIV_shader_binary #ifndef GL_VIV_shader_binary
#define GL_VIV_shader_binary 1 #define GL_VIV_shader_binary 1
#define GL_SHADER_BINARY_VIV 0x8FC4 #define GL_SHADER_BINARY_VIV 0x8FC4

View File

@@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright 2013-2020 The Khronos Group Inc. ** Copyright 2013-2025 The Khronos Group Inc.
** SPDX-License-Identifier: MIT ** SPDX-License-Identifier: MIT
** **
** This header is generated from the Khronos OpenGL / OpenGL ES XML ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -25,7 +25,7 @@ extern "C" {
#define GL_GLES_PROTOTYPES 1 #define GL_GLES_PROTOTYPES 1
#endif #endif
/* Generated on date 20220530 */ /* Generated on date 20251023 */
/* Generated C header for: /* Generated C header for:
* API: gles2 * API: gles2

View File

@@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright 2013-2020 The Khronos Group Inc. ** Copyright 2013-2025 The Khronos Group Inc.
** SPDX-License-Identifier: MIT ** SPDX-License-Identifier: MIT
** **
** This header is generated from the Khronos OpenGL / OpenGL ES XML ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -4574,6 +4574,127 @@ GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLen
#endif #endif
#endif /* GL_EXT_draw_instanced */ #endif /* GL_EXT_draw_instanced */
#ifndef GL_EXT_fragment_shading_rate
#define GL_EXT_fragment_shading_rate 1
#define GL_SHADING_RATE_1X1_PIXELS_EXT 0x96A6
#define GL_SHADING_RATE_1X2_PIXELS_EXT 0x96A7
#define GL_SHADING_RATE_2X1_PIXELS_EXT 0x96A8
#define GL_SHADING_RATE_2X2_PIXELS_EXT 0x96A9
#define GL_SHADING_RATE_1X4_PIXELS_EXT 0x96AA
#define GL_SHADING_RATE_4X1_PIXELS_EXT 0x96AB
#define GL_SHADING_RATE_4X2_PIXELS_EXT 0x96AC
#define GL_SHADING_RATE_2X4_PIXELS_EXT 0x96AD
#define GL_SHADING_RATE_4X4_PIXELS_EXT 0x96AE
#define GL_SHADING_RATE_EXT 0x96D0
#define GL_SHADING_RATE_ATTACHMENT_EXT 0x96D1
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6
#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8
#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC
#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD
#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE
#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF
#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F
#define GL_FRAGMENT_SHADING_RATE_PRIMITIVE_RATE_WITH_MULTI_VIEWPORT_SUPPORTED_EXT 0x9780
typedef void (APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
typedef void (APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate);
typedef void (APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1);
typedef void (APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
GLAPI void APIENTRY glShadingRateEXT (GLenum rate);
GLAPI void APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1);
GLAPI void APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
#endif
#endif /* GL_EXT_fragment_shading_rate */
#ifndef GL_EXT_mesh_shader
#define GL_EXT_mesh_shader 1
#define GL_MESH_SHADER_EXT 0x9559
#define GL_TASK_SHADER_EXT 0x955A
#define GL_MAX_MESH_UNIFORM_BLOCKS_EXT 0x8E60
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_EXT 0x8E61
#define GL_MAX_MESH_IMAGE_UNIFORMS_EXT 0x8E62
#define GL_MAX_MESH_UNIFORM_COMPONENTS_EXT 0x8E63
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_EXT 0x8E64
#define GL_MAX_MESH_ATOMIC_COUNTERS_EXT 0x8E65
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_EXT 0x8E66
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_EXT 0x8E67
#define GL_MAX_TASK_UNIFORM_BLOCKS_EXT 0x8E68
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_EXT 0x8E69
#define GL_MAX_TASK_IMAGE_UNIFORMS_EXT 0x8E6A
#define GL_MAX_TASK_UNIFORM_COMPONENTS_EXT 0x8E6B
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_EXT 0x8E6C
#define GL_MAX_TASK_ATOMIC_COUNTERS_EXT 0x8E6D
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_EXT 0x8E6E
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_EXT 0x8E6F
#define GL_MAX_TASK_WORK_GROUP_TOTAL_COUNT_EXT 0x9740
#define GL_MAX_MESH_WORK_GROUP_TOTAL_COUNT_EXT 0x9741
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_EXT 0x9757
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_EXT 0x9759
#define GL_MAX_TASK_PAYLOAD_SIZE_EXT 0x9742
#define GL_MAX_TASK_SHARED_MEMORY_SIZE_EXT 0x9743
#define GL_MAX_MESH_SHARED_MEMORY_SIZE_EXT 0x9744
#define GL_MAX_TASK_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9745
#define GL_MAX_MESH_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9746
#define GL_MAX_MESH_OUTPUT_MEMORY_SIZE_EXT 0x9747
#define GL_MAX_MESH_PAYLOAD_AND_OUTPUT_MEMORY_SIZE_EXT 0x9748
#define GL_MAX_MESH_OUTPUT_VERTICES_EXT 0x9538
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_EXT 0x9756
#define GL_MAX_MESH_OUTPUT_COMPONENTS_EXT 0x9749
#define GL_MAX_MESH_OUTPUT_LAYERS_EXT 0x974A
#define GL_MAX_MESH_MULTIVIEW_VIEW_COUNT_EXT 0x9557
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_EXT 0x92DF
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_EXT 0x9543
#define GL_MAX_PREFERRED_TASK_WORK_GROUP_INVOCATIONS_EXT 0x974B
#define GL_MAX_PREFERRED_MESH_WORK_GROUP_INVOCATIONS_EXT 0x974C
#define GL_MESH_PREFERS_LOCAL_INVOCATION_VERTEX_OUTPUT_EXT 0x974D
#define GL_MESH_PREFERS_LOCAL_INVOCATION_PRIMITIVE_OUTPUT_EXT 0x974E
#define GL_MESH_PREFERS_COMPACT_VERTEX_OUTPUT_EXT 0x974F
#define GL_MESH_PREFERS_COMPACT_PRIMITIVE_OUTPUT_EXT 0x9750
#define GL_MAX_TASK_WORK_GROUP_COUNT_EXT 0x9751
#define GL_MAX_MESH_WORK_GROUP_COUNT_EXT 0x9752
#define GL_MAX_MESH_WORK_GROUP_SIZE_EXT 0x9758
#define GL_MAX_TASK_WORK_GROUP_SIZE_EXT 0x975A
#define GL_MESH_WORK_GROUP_SIZE_EXT 0x953E
#define GL_TASK_WORK_GROUP_SIZE_EXT 0x953F
#define GL_MESH_VERTICES_OUT_EXT 0x9579
#define GL_MESH_PRIMITIVES_OUT_EXT 0x957A
#define GL_MESH_OUTPUT_TYPE_EXT 0x957B
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_EXT 0x959C
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_EXT 0x959D
#define GL_REFERENCED_BY_MESH_SHADER_EXT 0x95A0
#define GL_REFERENCED_BY_TASK_SHADER_EXT 0x95A1
#define GL_TASK_SHADER_INVOCATIONS_EXT 0x9753
#define GL_MESH_SHADER_INVOCATIONS_EXT 0x9754
#define GL_MESH_PRIMITIVES_GENERATED_EXT 0x9755
#define GL_MESH_SHADER_BIT_EXT 0x00000040
#define GL_TASK_SHADER_BIT_EXT 0x00000080
#define GL_MESH_SUBROUTINE_EXT 0x957C
#define GL_TASK_SUBROUTINE_EXT 0x957D
#define GL_MESH_SUBROUTINE_UNIFORM_EXT 0x957E
#define GL_TASK_SUBROUTINE_UNIFORM_EXT 0x957F
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_EXT 0x959E
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_EXT 0x959F
typedef void (APIENTRYP PFNGLDRAWMESHTASKSEXTPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTEXTPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawMeshTasksEXT (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GLAPI void APIENTRY glDrawMeshTasksIndirectEXT (GLintptr indirect);
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectEXT (GLintptr indirect, GLsizei drawcount, GLsizei stride);
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountEXT (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#endif
#endif /* GL_EXT_mesh_shader */
#ifndef GL_EXT_multiview_tessellation_geometry_shader #ifndef GL_EXT_multiview_tessellation_geometry_shader
#define GL_EXT_multiview_tessellation_geometry_shader 1 #define GL_EXT_multiview_tessellation_geometry_shader 1
#endif /* GL_EXT_multiview_tessellation_geometry_shader */ #endif /* GL_EXT_multiview_tessellation_geometry_shader */
@@ -4657,6 +4778,26 @@ GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
#define GL_WEIGHTED_AVERAGE_EXT 0x9367 #define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */ #endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_sRGB
#define GL_EXT_texture_sRGB 1
#define GL_SRGB_EXT 0x8C40
#define GL_SRGB8_EXT 0x8C41
#define GL_SRGB_ALPHA_EXT 0x8C42
#define GL_SRGB8_ALPHA8_EXT 0x8C43
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
#define GL_SLUMINANCE_EXT 0x8C46
#define GL_SLUMINANCE8_EXT 0x8C47
#define GL_COMPRESSED_SRGB_EXT 0x8C48
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif /* GL_EXT_texture_sRGB */
#ifndef GL_EXT_texture_sRGB_R8 #ifndef GL_EXT_texture_sRGB_R8
#define GL_EXT_texture_sRGB_R8 1 #define GL_EXT_texture_sRGB_R8 1
#define GL_SR8_EXT 0x8FBD #define GL_SR8_EXT 0x8FBD
@@ -5838,6 +5979,10 @@ GLAPI void APIENTRY glTextureBarrierNV (void);
#define GL_NV_texture_rectangle_compressed 1 #define GL_NV_texture_rectangle_compressed 1
#endif /* GL_NV_texture_rectangle_compressed */ #endif /* GL_NV_texture_rectangle_compressed */
#ifndef GL_NV_uniform_buffer_std430_layout
#define GL_NV_uniform_buffer_std430_layout 1
#endif /* GL_NV_uniform_buffer_std430_layout */
#ifndef GL_NV_uniform_buffer_unified_memory #ifndef GL_NV_uniform_buffer_unified_memory
#define GL_NV_uniform_buffer_unified_memory 1 #define GL_NV_uniform_buffer_unified_memory 1
#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
@@ -5975,8 +6120,10 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
#define GL_MAX_VIEWS_OVR 0x9631 #define GL_MAX_VIEWS_OVR 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
GLAPI void APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#endif #endif
#endif /* GL_OVR_multiview */ #endif /* GL_OVR_multiview */

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@@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright 2013-2020 The Khronos Group Inc. ** Copyright 2013-2025 The Khronos Group Inc.
** SPDX-License-Identifier: MIT ** SPDX-License-Identifier: MIT
** **
** This header is generated from the Khronos OpenGL / OpenGL ES XML ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -32,7 +32,7 @@ extern "C" {
#define GLAPI extern #define GLAPI extern
#endif #endif
#define GL_GLEXT_VERSION 20220530 #define GL_GLEXT_VERSION 20251023
#include <KHR/khrplatform.h> #include <KHR/khrplatform.h>
@@ -5397,12 +5397,12 @@ typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severi
typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam);
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLenum *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam);
GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLenum *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
#endif #endif
#endif /* GL_AMD_debug_output */ #endif /* GL_AMD_debug_output */
@@ -7358,6 +7358,47 @@ GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const voi
#endif #endif
#endif /* GL_EXT_fog_coord */ #endif /* GL_EXT_fog_coord */
#ifndef GL_EXT_fragment_shading_rate
#define GL_EXT_fragment_shading_rate 1
#define GL_SHADING_RATE_1X1_PIXELS_EXT 0x96A6
#define GL_SHADING_RATE_1X2_PIXELS_EXT 0x96A7
#define GL_SHADING_RATE_2X1_PIXELS_EXT 0x96A8
#define GL_SHADING_RATE_2X2_PIXELS_EXT 0x96A9
#define GL_SHADING_RATE_1X4_PIXELS_EXT 0x96AA
#define GL_SHADING_RATE_4X1_PIXELS_EXT 0x96AB
#define GL_SHADING_RATE_4X2_PIXELS_EXT 0x96AC
#define GL_SHADING_RATE_2X4_PIXELS_EXT 0x96AD
#define GL_SHADING_RATE_4X4_PIXELS_EXT 0x96AE
#define GL_SHADING_RATE_EXT 0x96D0
#define GL_SHADING_RATE_ATTACHMENT_EXT 0x96D1
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6
#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8
#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC
#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD
#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE
#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF
#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F
#define GL_FRAGMENT_SHADING_RATE_PRIMITIVE_RATE_WITH_MULTI_VIEWPORT_SUPPORTED_EXT 0x9780
typedef void (APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
typedef void (APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate);
typedef void (APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1);
typedef void (APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
GLAPI void APIENTRY glShadingRateEXT (GLenum rate);
GLAPI void APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1);
GLAPI void APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
#endif
#endif /* GL_EXT_fragment_shading_rate */
#ifndef GL_EXT_framebuffer_blit #ifndef GL_EXT_framebuffer_blit
#define GL_EXT_framebuffer_blit 1 #define GL_EXT_framebuffer_blit 1
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
@@ -7370,6 +7411,16 @@ GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1,
#endif #endif
#endif /* GL_EXT_framebuffer_blit */ #endif /* GL_EXT_framebuffer_blit */
#ifndef GL_EXT_framebuffer_blit_layers
#define GL_EXT_framebuffer_blit_layers 1
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERLAYERSEXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERLAYEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlitFramebufferLayersEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY glBlitFramebufferLayerEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
#endif
#endif /* GL_EXT_framebuffer_blit_layers */
#ifndef GL_EXT_framebuffer_multisample #ifndef GL_EXT_framebuffer_multisample
#define GL_EXT_framebuffer_multisample 1 #define GL_EXT_framebuffer_multisample 1
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
@@ -7806,6 +7857,86 @@ GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GL
#endif #endif
#endif /* GL_EXT_memory_object_win32 */ #endif /* GL_EXT_memory_object_win32 */
#ifndef GL_EXT_mesh_shader
#define GL_EXT_mesh_shader 1
#define GL_MESH_SHADER_EXT 0x9559
#define GL_TASK_SHADER_EXT 0x955A
#define GL_MAX_MESH_UNIFORM_BLOCKS_EXT 0x8E60
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_EXT 0x8E61
#define GL_MAX_MESH_IMAGE_UNIFORMS_EXT 0x8E62
#define GL_MAX_MESH_UNIFORM_COMPONENTS_EXT 0x8E63
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_EXT 0x8E64
#define GL_MAX_MESH_ATOMIC_COUNTERS_EXT 0x8E65
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_EXT 0x8E66
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_EXT 0x8E67
#define GL_MAX_TASK_UNIFORM_BLOCKS_EXT 0x8E68
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_EXT 0x8E69
#define GL_MAX_TASK_IMAGE_UNIFORMS_EXT 0x8E6A
#define GL_MAX_TASK_UNIFORM_COMPONENTS_EXT 0x8E6B
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_EXT 0x8E6C
#define GL_MAX_TASK_ATOMIC_COUNTERS_EXT 0x8E6D
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_EXT 0x8E6E
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_EXT 0x8E6F
#define GL_MAX_TASK_WORK_GROUP_TOTAL_COUNT_EXT 0x9740
#define GL_MAX_MESH_WORK_GROUP_TOTAL_COUNT_EXT 0x9741
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_EXT 0x9757
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_EXT 0x9759
#define GL_MAX_TASK_PAYLOAD_SIZE_EXT 0x9742
#define GL_MAX_TASK_SHARED_MEMORY_SIZE_EXT 0x9743
#define GL_MAX_MESH_SHARED_MEMORY_SIZE_EXT 0x9744
#define GL_MAX_TASK_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9745
#define GL_MAX_MESH_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9746
#define GL_MAX_MESH_OUTPUT_MEMORY_SIZE_EXT 0x9747
#define GL_MAX_MESH_PAYLOAD_AND_OUTPUT_MEMORY_SIZE_EXT 0x9748
#define GL_MAX_MESH_OUTPUT_VERTICES_EXT 0x9538
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_EXT 0x9756
#define GL_MAX_MESH_OUTPUT_COMPONENTS_EXT 0x9749
#define GL_MAX_MESH_OUTPUT_LAYERS_EXT 0x974A
#define GL_MAX_MESH_MULTIVIEW_VIEW_COUNT_EXT 0x9557
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_EXT 0x92DF
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_EXT 0x9543
#define GL_MAX_PREFERRED_TASK_WORK_GROUP_INVOCATIONS_EXT 0x974B
#define GL_MAX_PREFERRED_MESH_WORK_GROUP_INVOCATIONS_EXT 0x974C
#define GL_MESH_PREFERS_LOCAL_INVOCATION_VERTEX_OUTPUT_EXT 0x974D
#define GL_MESH_PREFERS_LOCAL_INVOCATION_PRIMITIVE_OUTPUT_EXT 0x974E
#define GL_MESH_PREFERS_COMPACT_VERTEX_OUTPUT_EXT 0x974F
#define GL_MESH_PREFERS_COMPACT_PRIMITIVE_OUTPUT_EXT 0x9750
#define GL_MAX_TASK_WORK_GROUP_COUNT_EXT 0x9751
#define GL_MAX_MESH_WORK_GROUP_COUNT_EXT 0x9752
#define GL_MAX_MESH_WORK_GROUP_SIZE_EXT 0x9758
#define GL_MAX_TASK_WORK_GROUP_SIZE_EXT 0x975A
#define GL_MESH_WORK_GROUP_SIZE_EXT 0x953E
#define GL_TASK_WORK_GROUP_SIZE_EXT 0x953F
#define GL_MESH_VERTICES_OUT_EXT 0x9579
#define GL_MESH_PRIMITIVES_OUT_EXT 0x957A
#define GL_MESH_OUTPUT_TYPE_EXT 0x957B
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_EXT 0x959C
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_EXT 0x959D
#define GL_REFERENCED_BY_MESH_SHADER_EXT 0x95A0
#define GL_REFERENCED_BY_TASK_SHADER_EXT 0x95A1
#define GL_TASK_SHADER_INVOCATIONS_EXT 0x9753
#define GL_MESH_SHADER_INVOCATIONS_EXT 0x9754
#define GL_MESH_PRIMITIVES_GENERATED_EXT 0x9755
#define GL_MESH_SHADER_BIT_EXT 0x00000040
#define GL_TASK_SHADER_BIT_EXT 0x00000080
#define GL_MESH_SUBROUTINE_EXT 0x957C
#define GL_TASK_SUBROUTINE_EXT 0x957D
#define GL_MESH_SUBROUTINE_UNIFORM_EXT 0x957E
#define GL_TASK_SUBROUTINE_UNIFORM_EXT 0x957F
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_EXT 0x959E
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_EXT 0x959F
typedef void (APIENTRYP PFNGLDRAWMESHTASKSEXTPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTEXTPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawMeshTasksEXT (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GLAPI void APIENTRY glDrawMeshTasksIndirectEXT (GLintptr indirect);
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectEXT (GLintptr indirect, GLsizei drawcount, GLsizei stride);
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountEXT (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
#endif
#endif /* GL_EXT_mesh_shader */
#ifndef GL_EXT_misc_attribute #ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1 #define GL_EXT_misc_attribute 1
#endif /* GL_EXT_misc_attribute */ #endif /* GL_EXT_misc_attribute */
@@ -9394,6 +9525,11 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
#define GL_MESA_shader_integer_functions 1 #define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */ #endif /* GL_MESA_shader_integer_functions */
#ifndef GL_MESA_texture_const_bandwidth
#define GL_MESA_texture_const_bandwidth 1
#define GL_CONST_BW_TILING_MESA 0x8BBE
#endif /* GL_MESA_texture_const_bandwidth */
#ifndef GL_MESA_tile_raster_order #ifndef GL_MESA_tile_raster_order
#define GL_MESA_tile_raster_order 1 #define GL_MESA_tile_raster_order 1
#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 #define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
@@ -10248,12 +10384,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s,
typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
@@ -10266,6 +10396,12 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, c
typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
@@ -10295,12 +10431,6 @@ GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t,
GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
@@ -10313,6 +10443,12 @@ GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfN
GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
#endif #endif
#endif /* GL_NV_half_float */ #endif /* GL_NV_half_float */
@@ -11449,6 +11585,10 @@ GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
#endif #endif
#endif /* GL_NV_transform_feedback2 */ #endif /* GL_NV_transform_feedback2 */
#ifndef GL_NV_uniform_buffer_std430_layout
#define GL_NV_uniform_buffer_std430_layout 1
#endif /* GL_NV_uniform_buffer_std430_layout */
#ifndef GL_NV_uniform_buffer_unified_memory #ifndef GL_NV_uniform_buffer_unified_memory
#define GL_NV_uniform_buffer_unified_memory 1 #define GL_NV_uniform_buffer_unified_memory 1
#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
@@ -11964,8 +12104,10 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
#define GL_MAX_VIEWS_OVR 0x9631 #define GL_MAX_VIEWS_OVR 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
GLAPI void APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#endif #endif
#endif /* GL_OVR_multiview */ #endif /* GL_OVR_multiview */

View File

@@ -144,7 +144,7 @@ typedef enum StdVideoAV1ColorPrimaries {
STD_VIDEO_AV1_COLOR_PRIMARIES_SMPTE_432 = 12, STD_VIDEO_AV1_COLOR_PRIMARIES_SMPTE_432 = 12,
STD_VIDEO_AV1_COLOR_PRIMARIES_EBU_3213 = 22, STD_VIDEO_AV1_COLOR_PRIMARIES_EBU_3213 = 22,
STD_VIDEO_AV1_COLOR_PRIMARIES_INVALID = 0x7FFFFFFF, STD_VIDEO_AV1_COLOR_PRIMARIES_INVALID = 0x7FFFFFFF,
// STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED is a deprecated alias // STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED is a legacy alias
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED, STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED,
STD_VIDEO_AV1_COLOR_PRIMARIES_MAX_ENUM = 0x7FFFFFFF STD_VIDEO_AV1_COLOR_PRIMARIES_MAX_ENUM = 0x7FFFFFFF
} StdVideoAV1ColorPrimaries; } StdVideoAV1ColorPrimaries;

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@@ -19,6 +19,75 @@ extern "C" {
// VK_OHOS_external_memory is a preprocessor guard. Do not pass it to API calls.
#define VK_OHOS_external_memory 1
struct OH_NativeBuffer;
#define VK_OHOS_EXTERNAL_MEMORY_SPEC_VERSION 2
#define VK_OHOS_EXTERNAL_MEMORY_EXTENSION_NAME "VK_OHOS_external_memory"
typedef struct VkNativeBufferUsageOHOS {
VkStructureType sType;
void* pNext;
uint64_t OHOSNativeBufferUsage;
} VkNativeBufferUsageOHOS;
typedef struct VkNativeBufferPropertiesOHOS {
VkStructureType sType;
void* pNext;
VkDeviceSize allocationSize;
uint32_t memoryTypeBits;
} VkNativeBufferPropertiesOHOS;
typedef struct VkNativeBufferFormatPropertiesOHOS {
VkStructureType sType;
void* pNext;
VkFormat format;
uint64_t externalFormat;
VkFormatFeatureFlags formatFeatures;
VkComponentMapping samplerYcbcrConversionComponents;
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
VkSamplerYcbcrRange suggestedYcbcrRange;
VkChromaLocation suggestedXChromaOffset;
VkChromaLocation suggestedYChromaOffset;
} VkNativeBufferFormatPropertiesOHOS;
typedef struct VkImportNativeBufferInfoOHOS {
VkStructureType sType;
const void* pNext;
struct OH_NativeBuffer* buffer;
} VkImportNativeBufferInfoOHOS;
typedef struct VkMemoryGetNativeBufferInfoOHOS {
VkStructureType sType;
const void* pNext;
VkDeviceMemory memory;
} VkMemoryGetNativeBufferInfoOHOS;
typedef struct VkExternalFormatOHOS {
VkStructureType sType;
void* pNext;
uint64_t externalFormat;
} VkExternalFormatOHOS;
typedef VkResult (VKAPI_PTR *PFN_vkGetNativeBufferPropertiesOHOS)(VkDevice device, const struct OH_NativeBuffer* buffer, VkNativeBufferPropertiesOHOS* pProperties);
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryNativeBufferOHOS)(VkDevice device, const VkMemoryGetNativeBufferInfoOHOS* pInfo, struct OH_NativeBuffer** pBuffer);
#ifndef VK_NO_PROTOTYPES
#ifndef VK_ONLY_EXPORTED_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetNativeBufferPropertiesOHOS(
VkDevice device,
const struct OH_NativeBuffer* buffer,
VkNativeBufferPropertiesOHOS* pProperties);
#endif
#ifndef VK_ONLY_EXPORTED_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryNativeBufferOHOS(
VkDevice device,
const VkMemoryGetNativeBufferInfoOHOS* pInfo,
struct OH_NativeBuffer** pBuffer);
#endif
#endif
// VK_OHOS_surface is a preprocessor guard. Do not pass it to API calls. // VK_OHOS_surface is a preprocessor guard. Do not pass it to API calls.
#define VK_OHOS_surface 1 #define VK_OHOS_surface 1
typedef struct NativeWindow OHNativeWindow; typedef struct NativeWindow OHNativeWindow;
@@ -44,6 +113,68 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateSurfaceOHOS(
#endif #endif
#endif #endif
// VK_OHOS_native_buffer is a preprocessor guard. Do not pass it to API calls.
#define VK_OHOS_native_buffer 1
struct OHBufferHandle;
#define VK_OHOS_NATIVE_BUFFER_SPEC_VERSION 1
#define VK_OHOS_NATIVE_BUFFER_EXTENSION_NAME "VK_OHOS_native_buffer"
typedef enum VkSwapchainImageUsageFlagBitsOHOS {
VK_SWAPCHAIN_IMAGE_USAGE_SHARED_BIT_OHOS = 0x00000001,
VK_SWAPCHAIN_IMAGE_USAGE_FLAG_BITS_MAX_ENUM_OHOS = 0x7FFFFFFF
} VkSwapchainImageUsageFlagBitsOHOS;
typedef VkFlags VkSwapchainImageUsageFlagsOHOS;
typedef struct VkNativeBufferOHOS {
VkStructureType sType;
const void* pNext;
struct OHBufferHandle* handle;
} VkNativeBufferOHOS;
typedef struct VkSwapchainImageCreateInfoOHOS {
VkStructureType sType;
const void* pNext;
VkSwapchainImageUsageFlagsOHOS usage;
} VkSwapchainImageCreateInfoOHOS;
typedef struct VkPhysicalDevicePresentationPropertiesOHOS {
VkStructureType sType;
void* pNext;
VkBool32 sharedImage;
} VkPhysicalDevicePresentationPropertiesOHOS;
typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainGrallocUsageOHOS)(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, uint64_t* grallocUsage);
typedef VkResult (VKAPI_PTR *PFN_vkAcquireImageOHOS)(VkDevice device, VkImage image, int32_t nativeFenceFd, VkSemaphore semaphore, VkFence fence);
typedef VkResult (VKAPI_PTR *PFN_vkQueueSignalReleaseImageOHOS)(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int32_t* pNativeFenceFd);
#ifndef VK_NO_PROTOTYPES
#ifndef VK_ONLY_EXPORTED_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainGrallocUsageOHOS(
VkDevice device,
VkFormat format,
VkImageUsageFlags imageUsage,
uint64_t* grallocUsage);
#endif
#ifndef VK_ONLY_EXPORTED_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireImageOHOS(
VkDevice device,
VkImage image,
int32_t nativeFenceFd,
VkSemaphore semaphore,
VkFence fence);
#endif
#ifndef VK_ONLY_EXPORTED_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkQueueSignalReleaseImageOHOS(
VkQueue queue,
uint32_t waitSemaphoreCount,
const VkSemaphore* pWaitSemaphores,
VkImage image,
int32_t* pNativeFenceFd);
#endif
#endif
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif