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Rebuilt shaders.
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@@ -140,7 +140,7 @@ static const uint8_t vs_metaballs_spv[1652] =
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0x03, 0x00, 0x58, 0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5b, 0x00, // ..X.......>...[.
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0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x83, 0x00, // ..G...>..._.....
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0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x00, // ......8.........
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0x01, 0x00, 0x80, 0x00, // ....
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0x01, 0x00, 0x40, 0x08, // ..@.
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};
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static const uint8_t vs_metaballs_dx9[455] =
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{
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@@ -281,7 +281,7 @@ static const uint8_t vs_metaballs_mtl[905] =
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0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2c, // at4(in.a_normal,
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0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // 0.0)).xyz;.
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0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // return out;.}...
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0x03, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x80, 0x00, // .........
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0x03, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x40, 0x08, // .......@.
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};
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extern const uint8_t* vs_metaballs_pssl;
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extern const uint32_t vs_metaballs_pssl_size;
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