Added ability to expose internal data (D3D device/GL context).

This commit is contained in:
Branimir Karadžić
2016-01-13 21:18:59 -08:00
parent 066c4fb3e3
commit 72be9be87d
13 changed files with 62 additions and 15 deletions

View File

@@ -752,6 +752,7 @@ namespace bgfx { namespace d3d9
m_initialized = true;
g_internalData.context = m_device;
return true;
error: