diff --git a/src/glimports.h b/src/glimports.h index 4d0017758..e86679b46 100644 --- a/src/glimports.h +++ b/src/glimports.h @@ -423,8 +423,6 @@ GL_IMPORT_ARB__(true, PFNGLDEBUGMESSAGECONTROLPROC, glDebugMessag GL_IMPORT_ARB__(true, PFNGLDEBUGMESSAGEINSERTPROC, glDebugMessageInsert); GL_IMPORT_ARB__(true, PFNGLDEBUGMESSAGECALLBACKPROC, glDebugMessageCallback); GL_IMPORT_ARB__(true, PFNGLGETDEBUGMESSAGELOGPROC, glGetDebugMessageLog); -GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup); -GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup); GL_IMPORT_ARB__(true, PFNGLOBJECTLABELPROC, glObjectLabel); GL_IMPORT_ARB__(true, PFNGLGETOBJECTLABELPROC, glGetObjectLabel); GL_IMPORT_ARB__(true, PFNGLOBJECTPTRLABELPROC, glObjectPtrLabel); @@ -468,6 +466,8 @@ GL_IMPORT______(false, PFNGLCLEARDEPTHFPROC, glClearDepthf # endif // BGFX_CONFIG_RENDERER_OPENGL GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); +GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup); +GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup); GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker); GL_IMPORT______(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker); #else @@ -512,6 +512,8 @@ GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DM GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer); GL_IMPORT_EXT__(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); +GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup); +GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup); GL_IMPORT_EXT__(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker); GL_IMPORT_EXT__(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker); GL_IMPORT_EXT__(true, PFNGLOBJECTLABELPROC, glObjectLabel); @@ -596,6 +598,8 @@ GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DM GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer); GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); +GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup); +GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup); GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker); GL_IMPORT______(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker); GL_IMPORT______(true, PFNGLOBJECTLABELPROC, glObjectLabel);