From 6c9248914ecdeade44e0f2a4ecc47ac2f8865503 Mon Sep 17 00:00:00 2001 From: Christophe Dehais Date: Fri, 4 Mar 2022 18:48:50 +0100 Subject: [PATCH] Fix leaked FBO for depth/stencil only view (#2738) --- src/renderer_gl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index ae617b6b3..f5dde9613 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -6894,7 +6894,7 @@ namespace bgfx { namespace gl uint16_t FrameBufferGL::destroy() { - if (0 != m_num) + if (0 != m_fbo[0]) { GL_CHECK(glDeleteFramebuffers(0 == m_fbo[1] ? 1 : 2, m_fbo) ); m_num = 0;