Removed non-existing C++ overloads from IDL.

This commit is contained in:
Бранимир Караџић
2023-06-20 09:25:01 -07:00
parent 02e67ff404
commit 6c8700d70c
9 changed files with 12 additions and 38 deletions

View File

@@ -1,7 +1,7 @@
-- vim: syntax=lua
-- bgfx interface
version(120)
version(121)
typedef "bool"
typedef "char"
@@ -2375,11 +2375,6 @@ func.Encoder.setInstanceDataBuffer
.start "uint32_t" --- First instance data.
.num "uint32_t" --- Number of data instances.
--- Set instance data buffer for draw primitive.
func.Encoder.setInstanceDataBuffer { cpponly }
"void"
.handle "VertexBufferHandle" --- Vertex buffer.
--- Set instance data buffer for draw primitive.
func.Encoder.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buffer" }
"void"
@@ -2387,11 +2382,6 @@ func.Encoder.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buff
.startVertex "uint32_t" --- First instance data.
.num "uint32_t" --- Number of data instances.
--- Set instance data buffer for draw primitive.
func.Encoder.setInstanceDataBuffer { cpponly }
"void"
.handle "DynamicVertexBufferHandle" --- Dynamic vertex buffer.
--- Set instance data buffer for draw primitive.
func.Encoder.setInstanceDataBuffer { cname = "set_instance_data_from_dynamic_vertex_buffer" }
"void"
@@ -2955,11 +2945,6 @@ func.setInstanceDataBuffer
.start "uint32_t" --- First instance data.
.num "uint32_t" --- Number of data instances.
--- Set instance data buffer for draw primitive.
func.setInstanceDataBuffer { cpponly }
"void"
.handle "VertexBufferHandle" --- Vertex buffer.
--- Set instance data buffer for draw primitive.
func.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buffer" }
"void"
@@ -2967,11 +2952,6 @@ func.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buffer" }
.startVertex "uint32_t" --- First instance data.
.num "uint32_t" --- Number of data instances.
--- Set instance data buffer for draw primitive.
func.setInstanceDataBuffer { cpponly }
"void"
.handle "DynamicVertexBufferHandle" --- Dynamic vertex buffer.
--- Set instance data buffer for draw primitive.
func.setInstanceDataBuffer { cname = "set_instance_data_from_dynamic_vertex_buffer" }
"void"