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Cleanup.
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@@ -979,8 +979,6 @@ namespace bgfx { namespace d3d12
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filter.DenyList.NumCategories = BX_COUNTOF(catlist);
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filter.DenyList.pCategoryList = catlist;
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m_infoQueue->PushStorageFilter(&filter);
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DX_RELEASE_WARNONLY(m_infoQueue, 0);
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}
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}
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#endif // BX_PLATFORM_WINDOWS
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@@ -1364,6 +1362,10 @@ namespace bgfx { namespace d3d12
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m_textures[ii].destroy();
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}
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#if BX_PLATFORM_WINDOWS
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DX_RELEASE_WARNONLY(m_infoQueue, 0);
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#endif // BX_PLATFORM_WINDOWS
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DX_RELEASE(m_rtvDescriptorHeap, 0);
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DX_RELEASE(m_dsvDescriptorHeap, 0);
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