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Front facing (#1904)
* Added BGFX_STATE_FRONT_CCW to defines.h and implemented initial usage only in renderer_d3d11.cpp. * set front facing for d3d12, gl metal and vulkan * front facing method Metal * tabs * removed tab idl updated
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committed by
Бранимир Караџић
parent
8ab1286a92
commit
6a883a33fd
@@ -6892,8 +6892,14 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
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| BGFX_STATE_MSAA
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| BGFX_STATE_LINEAA
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| BGFX_STATE_CONSERVATIVE_RASTER
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| BGFX_STATE_FRONT_CCW
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) & changedFlags)
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{
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if (BGFX_STATE_FRONT_CCW & changedFlags)
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{
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GL_CHECK(glFrontFace((BGFX_STATE_FRONT_CCW & newFlags) ? GL_CCW : GL_CW) );
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}
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if (BGFX_STATE_CULL_MASK & changedFlags)
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{
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if (BGFX_STATE_CULL_CCW & newFlags)
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