diff --git a/bindings/bf/bgfx.bf b/bindings/bf/bgfx.bf index d29c78f1e..3e1f5575f 100644 --- a/bindings/bf/bgfx.bf +++ b/bindings/bf/bgfx.bf @@ -3219,7 +3219,7 @@ public static class bgfx /// mip level. /// /// - /// Number of attachements. + /// Number of attachments. /// Attachment texture info. See: `bgfx::Attachment`. /// If true, textures will be destroyed when frame buffer is destroyed. /// diff --git a/bindings/cs/bgfx.cs b/bindings/cs/bgfx.cs index efd5c3522..ee490566c 100644 --- a/bindings/cs/bgfx.cs +++ b/bindings/cs/bgfx.cs @@ -3175,7 +3175,7 @@ public static partial class bgfx /// mip level. /// /// - /// Number of attachements. + /// Number of attachments. /// Attachment texture info. See: `bgfx::Attachment`. /// If true, textures will be destroyed when frame buffer is destroyed. /// diff --git a/bindings/d/funcs.d b/bindings/d/funcs.d index 40da13ff9..f3ea7bc8f 100644 --- a/bindings/d/funcs.d +++ b/bindings/d/funcs.d @@ -956,7 +956,7 @@ version(BindBgfx_Static) * Create MRT frame buffer from texture handles with specific layer and * mip level. * Params: - * _num = Number of attachements. + * _num = Number of attachments. * _attachment = Attachment texture info. See: `bgfx::Attachment`. * _destroyTexture = If true, textures will be destroyed when * frame buffer is destroyed. @@ -3171,7 +3171,7 @@ else * Create MRT frame buffer from texture handles with specific layer and * mip level. * Params: - * _num = Number of attachements. + * _num = Number of attachments. * _attachment = Attachment texture info. See: `bgfx::Attachment`. * _destroyTexture = If true, textures will be destroyed when * frame buffer is destroyed. diff --git a/bindings/d/types.d b/bindings/d/types.d index af6a66b55..18c35939f 100644 --- a/bindings/d/types.d +++ b/bindings/d/types.d @@ -941,7 +941,7 @@ struct bgfx_uniform_info_t /// Frame buffer texture attachment info. struct bgfx_attachment_t { - bgfx_access_t access; /// Attachement access. See `Access::Enum`. + bgfx_access_t access; /// Attachment access. See `Access::Enum`. bgfx_texture_handle_t handle; /// Render target texture handle. ushort mip; /// Mip level. ushort layer; /// Cubemap side or depth layer/slice to use. @@ -1062,3 +1062,4 @@ struct bgfx_uniform_handle_t { ushort idx; } struct bgfx_vertex_buffer_handle_t { ushort idx; } struct bgfx_vertex_layout_handle_t { ushort idx; } + diff --git a/include/bgfx/bgfx.h b/include/bgfx/bgfx.h index 4134f1445..78a64b351 100644 --- a/include/bgfx/bgfx.h +++ b/include/bgfx/bgfx.h @@ -906,7 +906,7 @@ namespace bgfx , uint8_t _resolve = BGFX_RESOLVE_AUTO_GEN_MIPS ); - Access::Enum access; //!< Attachement access. See `Access::Enum`. + Access::Enum access; //!< Attachment access. See `Access::Enum`. TextureHandle handle; //!< Render target texture handle. uint16_t mip; //!< Mip level. uint16_t layer; //!< Cubemap side or depth layer/slice to use. diff --git a/include/bgfx/c99/bgfx.h b/include/bgfx/c99/bgfx.h index db61b3a75..6a4e489ad 100644 --- a/include/bgfx/c99/bgfx.h +++ b/include/bgfx/c99/bgfx.h @@ -781,7 +781,7 @@ typedef struct bgfx_uniform_info_s */ typedef struct bgfx_attachment_s { - bgfx_access_t access; /** Attachement access. See `Access::Enum`. */ + bgfx_access_t access; /** Attachment access. See `Access::Enum`. */ bgfx_texture_handle_t handle; /** Render target texture handle. */ uint16_t mip; /** Mip level. */ uint16_t layer; /** Cubemap side or depth layer/slice to use. */ @@ -2002,7 +2002,7 @@ BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint * Create MRT frame buffer from texture handles with specific layer and * mip level. * - * @param[in] _num Number of attachements. + * @param[in] _num Number of attachments. * @param[in] _attachment Attachment texture info. See: `bgfx::Attachment`. * @param[in] _destroyTexture If true, textures will be destroyed when * frame buffer is destroyed. diff --git a/scripts/bgfx.idl b/scripts/bgfx.idl index 274ca01a9..26f8a7fa7 100644 --- a/scripts/bgfx.idl +++ b/scripts/bgfx.idl @@ -856,7 +856,7 @@ struct.UniformInfo --- Frame buffer texture attachment info. struct.Attachment { shortname } - .access "Access::Enum" --- Attachement access. See `Access::Enum`. + .access "Access::Enum" --- Attachment access. See `Access::Enum`. .handle "TextureHandle" --- Render target texture handle. .mip "uint16_t" --- Mip level. .layer "uint16_t" --- Cubemap side or depth layer/slice to use. @@ -1843,7 +1843,7 @@ func.createFrameBuffer { cname = "create_frame_buffer_from_handles" } --- mip level. func.createFrameBuffer { cname = "create_frame_buffer_from_attachment" } "FrameBufferHandle" --- Frame buffer handle. - .num "uint8_t" --- Number of attachements. + .num "uint8_t" --- Number of attachments. .attachment "const Attachment*" --- Attachment texture info. See: `bgfx::Attachment`. .destroyTexture "bool" --- If true, textures will be destroyed when { default = false } --- frame buffer is destroyed.