diff --git a/examples/common/entry/entry_sdl.cpp b/examples/common/entry/entry_sdl.cpp index b73c88b04..cae5012b7 100644 --- a/examples/common/entry/entry_sdl.cpp +++ b/examples/common/entry/entry_sdl.cpp @@ -133,22 +133,6 @@ namespace entry return GamepadAxis::Enum(s_translateGamepadAxis[_sdl]); } - struct AxisDpadRemap - { - Key::Enum first; - Key::Enum second; - }; - - static AxisDpadRemap s_axisDpad[] = - { - { Key::GamepadLeft, Key::GamepadRight }, - { Key::GamepadUp, Key::GamepadDown }, - { Key::None, Key::None }, - { Key::GamepadLeft, Key::GamepadRight }, - { Key::GamepadUp, Key::GamepadDown }, - { Key::None, Key::None }, - }; - struct GamepadSDL { GamepadSDL() diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 7d6636ae9..09a28e032 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -6622,7 +6622,6 @@ namespace bgfx { namespace d3d11 } tvm.printf(10, pos++, 0x8b, " Indices: %7d ", statsNumIndices); -// tvm.printf(10, pos++, 0x8b, " Uniform size: %7d, Max: %7d ", _render->m_uniformEnd, _render->m_uniformMax); tvm.printf(10, pos++, 0x8b, " DVB size: %7d ", _render->m_vboffset); tvm.printf(10, pos++, 0x8b, " DIB size: %7d ", _render->m_iboffset); diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index d3d33369b..cf3f094c0 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -7391,7 +7391,6 @@ namespace bgfx { namespace d3d12 } tvm.printf(10, pos++, 0x8b, " Indices: %7d ", statsNumIndices); -// tvm.printf(10, pos++, 0x8b, " Uniform size: %7d, Max: %7d ", _render->m_uniformEnd, _render->m_uniformMax); tvm.printf(10, pos++, 0x8b, " DVB size: %7d ", _render->m_vboffset); tvm.printf(10, pos++, 0x8b, " DIB size: %7d ", _render->m_iboffset); diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index d480188a3..611c17a48 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -8711,7 +8711,6 @@ namespace bgfx { namespace gl } tvm.printf(10, pos++, 0x8b, " Indices: %7d ", statsNumIndices); -// tvm.printf(10, pos++, 0x8b, " Uniform size: %7d, Max: %7d ", _render->m_uniformEnd, _render->m_uniformMax); tvm.printf(10, pos++, 0x8b, " DVB size: %7d ", _render->m_vboffset); tvm.printf(10, pos++, 0x8b, " DIB size: %7d ", _render->m_iboffset); diff --git a/src/renderer_mtl.mm b/src/renderer_mtl.mm index 5b15ce690..3deeea300 100644 --- a/src/renderer_mtl.mm +++ b/src/renderer_mtl.mm @@ -5444,7 +5444,6 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa } tvm.printf(10, pos++, 0x8b, " Indices: %7d ", statsNumIndices); -// tvm.printf(10, pos++, 0x8b, " Uniform size: %7d, Max: %7d ", _render->m_uniformEnd, _render->m_uniformMax); tvm.printf(10, pos++, 0x8b, " DVB size: %7d ", _render->m_vboffset); tvm.printf(10, pos++, 0x8b, " DIB size: %7d ", _render->m_iboffset); diff --git a/src/renderer_vk.cpp b/src/renderer_vk.cpp index 8e909964d..c12f35936 100644 --- a/src/renderer_vk.cpp +++ b/src/renderer_vk.cpp @@ -2800,13 +2800,6 @@ VK_IMPORT_DEVICE return suspended; } - //BX_TRACE("updateResolution(%d, %d) m_resolution=(%d, %d)" - // , _resolution.width - // , _resolution.height - // , m_resolution.width - // , m_resolution.height - // ); - uint32_t flags = _resolution.reset & ~(0 | BGFX_RESET_SUSPEND | BGFX_RESET_MAXANISOTROPY @@ -5136,8 +5129,6 @@ VK_DESTROY smci.codeSize = m_code->size; smci.pCode = (const uint32_t*)m_code->data; -// disassemble(bx::getDebugOut(), m_code->data, m_code->size); - VK_CHECK(vkCreateShaderModule( s_renderVK->m_device , &smci @@ -9438,7 +9429,6 @@ VK_DESTROY } tvm.printf(10, pos++, 0x8b, " Indices: %7d ", statsNumIndices); -// tvm.printf(10, pos++, 0x8b, " Uniform size: %7d, Max: %7d ", _render->m_uniformEnd, _render->m_uniformMax); tvm.printf(10, pos++, 0x8b, " DVB size: %7d ", _render->m_vboffset); tvm.printf(10, pos++, 0x8b, " DIB size: %7d ", _render->m_iboffset);