mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
vulkan renderer draft implementation
This commit is contained in:
committed by
Бранимир Караџић
parent
6c6f43cff0
commit
6927a9179b
@@ -591,7 +591,8 @@ namespace bgfx { namespace spirv
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{
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const Uniform& un = uniforms[ii];
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size += un.regCount*16;
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if (un.type != UniformType::Sampler)
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size = bx::max(size, (uint16_t)(un.regIndex + un.regCount*16));
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uint8_t nameSize = (uint8_t)un.name.size();
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bx::write(_writer, nameSize);
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@@ -636,6 +637,11 @@ namespace bgfx { namespace spirv
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);
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shader->setEntryPoint("main");
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shader->setAutoMapBindings(true);
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uint32_t bindingOffset = (stage == EShLanguage::EShLangFragment ? 48 : 0);
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shader->setShiftBinding(glslang::EResUbo, bindingOffset);
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shader->setShiftBinding(glslang::EResTexture, bindingOffset + 16);
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shader->setShiftBinding(glslang::EResSampler, bindingOffset + 32);
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const char* shaderStrings[] = { _code.c_str() };
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shader->setStrings(
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@@ -705,6 +711,7 @@ namespace bgfx { namespace spirv
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{
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program->buildReflection();
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std::map<std::string, uint32_t> samplerStageMap;
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if (_firstPass)
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{
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// first time through, we just find unused uniforms and get rid of them
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@@ -759,6 +766,75 @@ namespace bgfx { namespace spirv
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// recompile with the unused uniforms converted to statics
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return compile(_options, _version, output.c_str(), _writer, false);
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}
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else
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{
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// second time, find sampler state and get its stage index
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bx::Error err;
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LineReader reader(_code.c_str());
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while (err.isOk())
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{
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char str[4096];
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int32_t len = bx::read(&reader, str, BX_COUNTOF(str), &err);
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if (err.isOk())
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{
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std::string strLine(str, len);
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size_t index = strLine.find("uniform ");
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if (index != std::string::npos)
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{
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if (!bx::findIdentifierMatch(strLine.c_str(), "SamplerState").isEmpty() ||
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!bx::findIdentifierMatch(strLine.c_str(), "SamplerComparisonState").isEmpty())
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{
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bx::StringView found = bx::findIdentifierMatch(strLine.c_str(), "register");
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const char* ptr = found.getPtr() + found.getLength();
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const char* start = NULL;
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const char* end = NULL;
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while (*ptr != ')' && ptr < strLine.c_str() + strLine.size())
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{
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if (*ptr >= '0' && *ptr <= '9')
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{
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if (start == NULL)
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start = ptr;
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end = ptr;
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}
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ptr++;
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}
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BX_CHECK(start != NULL && end != NULL, "SamplerState should have register number");
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bx::StringView numberString(start, end - start + 1);
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int32_t regNumber = -1;
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bx::fromString(®Number, numberString);
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BX_CHECK(regNumber >= 0, "register number should be semi-positive integer");
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found = bx::findIdentifierMatch(strLine.c_str(), "SamplerState");
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if (found.isEmpty())
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found = bx::findIdentifierMatch(strLine.c_str(), "SamplerComparisonState");
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ptr = found.getPtr() + found.getLength();
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start = NULL;
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end = NULL;
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while (ptr < strLine.c_str() + strLine.size())
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{
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if (*ptr != ' ')
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{
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if (start == NULL)
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start = ptr;
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end = ptr;
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}
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else if (start != NULL)
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{
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break;
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}
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ptr++;
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}
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BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
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std::string samplerName(start, end - start + 1);
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samplerStageMap[samplerName] = regNumber;
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}
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}
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}
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}
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}
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UniformArray uniforms;
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@@ -855,9 +931,24 @@ namespace bgfx { namespace spirv
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un.name = uniform_name;
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un.type = UniformType::Sampler;
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un.num = 0; // needed?
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un.regIndex = 0; // needed?
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un.regCount = 0; // needed?
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uint32_t texture_binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
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uint32_t sampler_binding_index = 0;
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std::string sampler_name;
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for (auto& sampler_resource : resourcesrefl.separate_samplers)
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{
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sampler_name = refl.get_name(sampler_resource.id);
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if (sampler_name.size() > 7 &&
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!bx::strFind(sampler_name.c_str(), uniform_name.c_str()).isEmpty() &&
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0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "Sampler"))
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{
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sampler_binding_index = refl.get_decoration(sampler_resource.id, spv::Decoration::DecorationBinding);
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break;
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}
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}
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un.num = samplerStageMap[sampler_name]; // want to write stage index
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un.regIndex = texture_binding_index; // for sampled image binding index
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un.regCount = sampler_binding_index; // for sampler binding index
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uniforms.push_back(un);
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}
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